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Scionwood 05 - A Knight In Shining Armor
Manage episode 502357481 series 3407101
Arc finale. Tensions among the Scionwood employees catch fire as they confront the dragon. Can they hold it together long enough to escape its maw?
Kai Li makes a play. Doug remembers a meeting. Isadora tries to hold the team together.
(Content warnings: Imprisonment, brief ableism and transphobia, alcohol use, gun violence, body horror, corpses, gore, animal attack, mutilation, physical restraint, torture. For time-stamped SFX warnings, please see the end of the episode description)
Support the show on Patreon for exclusive bonus content!
CHARACTERS
Keeper - Sam Richardson (He/him)
Doug Vespa, The Mundane - Jonas Newhouse (They/them)
Kai Li, The Pararomantic - William White (They/she)
Isadora Tripoli, The Monstrous - Sam Darr (She/They)
NPCs
Bitter Moore (he/they) - A mysterious figure encountered by the employees in Solekspil. Native American. Dimpled smile. Focused, green eyes. Wears a suit and keeps his hair in a short ponytail. Recently revealed to be a dragon working for an organization called MAIN.
GROUPS
Scionwood - A former subsidiary of VaccuCon that was lost in a mysterious Forest between 2019 and 2026.
Custodial - Scionwood's general cleanup division.
GRAND - Genetic Research and Applied Needs Division. Scionwood's premiere scientific division.
MMPRR - Monsters, Myriads, and Phenomenon Recovery and Replacement Division. Secretive division responsible for mind-wiping and human-centred cleanup.
TRPPR - Tactical Response and Protection for Paranormal Research. Scionwood's muscle, responsible for security and the capture of paranormal creatures or phenomena deemed worthy of investigation.
Follow us!
BlueSky: pestcontrolpod.bsky.social
Tumblr: PestControlPod
Chat with us on Discord: discord.gg/qkDfdjrHuD
CREDITS
Audio editing by Sam Richardson
Sound design & audio mixing by William White
Original music by William White & Jonas Newhouse
Cover art by Alejandro Guarin
Logo by Meghan Murphy
Sound Effect Specific Content Warnings:
0:00 to 2:56 - Glitching/Phasing pitch-shifting, stuttering voice with mid-pass filter.
3:54 - Cavernous Reverbed Voice
5:06 - Cavernous Reverbed Voices
6:57 to 7:39 - Cavernous Reverbed Voices
13:13 - Intense, Pulsing Wind and Energy with Echoey Glitches
14:16 - Panning Electricity Whoosh (Left to Right)
19:18 - Panning Electricity Whoosh (Left to Right and Back Right to Left) with Impacts and Minimal Gore. Some Phasey, Stuttery Whooshing
19:50 - Burning Sizzling Viney/Whipping (Binaural Movement Over Ears)
20:20 - Metal Impact
26:45 - Gun Foley, Gun Shot Whizzing by Ear
28:39 - Snake Hissing, Coiling, Fleshy/Gore/Crunching with Cavernous Reverbed Voice
29:14 - Cavernous Reverbed Voice
29:15 - Stone/Freezing Breathy Sound
29:26 - Cavernous Reverbed Voice
29:46 - Reverbed Footsteps
30:09 - Rising Stinger, Sweeping Whoosh, Rock/Stone Impact, Gore
35:13 - Reversed Cymbal Swell, Reverbed Breath
35:16 - Crickets/Night Exterior Ambience
35:52 - Reversed Cymbal Swell, Reverbed Breath
36:04 - Sweeping Whoosh, Rock/Stone Impact, Gore
37:39 - Layered Voice with Reverb
37:57 - Layered Voice with Reverb
38:05 - Reversed Cymbal Swell, Reverbed Breath
38:16 - Clock Ticking, Heartbeat Increasing, Bones Snapping, Gore, Blood, Dripping
39:12 to 46:36 - Layered Voice with Reverb
39:31 to 42:18 - Intermittent Pencil Writing
42:56 - Clock Ticking Into Heartbeat
46:14 - Clock Ticking, Heartbeat Increasing with Riser
48:26 - Reversed Cymbal Swell, Reverbed Breath
50:38 to 52:24 - Low Drone, Binaural Forest Exterior (Wind, Crickets, Frogs, etc.), Layered Voice with Reverb
50:57 - Gun Foley
52:20 - Gun Foley
52:24 - Gun Shot
53:01 - Reversed Cymbal Swell, Reverbed Breath
55:26 - Layered Voice with Reverb
55:32 - Cavernous Reverbed Voice
55:41 - Rocks/Gravel with Reverb
55:47 - Cavernous Reverbed Voice
55:49 - Music Jumpscare
55:51 - Fire
56:37 - Pulsing Electricity and Burning/Sizzling (Panning Back and Forth)
56:47 - Music Jumpscare with Monster Roar
57:37 - Slithering, Slime with Monster Roar
57:43 - Fire
58:03 - Water/Crashing Waves
58:24 - Layered Voice with Reverb
1:05:31 - Gunfire, Whizzing Bullets, Metal Impacts
1:07:34 - Metal Sharpening
1:09:12 - Layered Voice with Reverb
1:10:27 - Layered Voice with Reverb
1:11:03 - Bite, Stab, Gore, Ripping/Tearing Flesh, Dripping, Gurgling Blood
1:11:18 - Gun Shot
1:12:40 - Stick Scraping, Blood Dripping, Dirt, Deep Impact, Cracking/Quaking Earth, Electricity Pulsing, Vines and Roots
1:13:21 - Electricity Pulsing, Vines and Roots, Tension Tightening, Wind, Firey Whipping
1:14:58 - Staccato Needley Plucking, Horror Riser, Layered Voice with Reverb
1:15:21 to 1:17:19- Deep Pitched Down, Layered Voice with Reverb
1:15:53 - Bite, Gore, Flesh Ripping, Dripping Blood
1:16:24 - Reverbed Metal Groan
1:16:36 - Bite, Gore, Flesh Ripping, Dripping Blood
1:17:14 - Biting/Chewing, Gore, Flesh Ripping, Dripping Blood, Crows Squawking
1:17:24 - Burning, Electricity Pulsing, Gore, Piercing, Flesh Puncture
1:17:36 - Reverbed Yell
1:17:41 - Electricity, Sparking, Flesh Sealing
1:17:57 - Layered Voice with Reverb
1:18:58 - Gun Foley
1:18:59 - Gun Shot
1:19:02 - Wind in Trees, Crows Squawking
1:19:59 to 1:22:42 - Layered Voice with Reverb
1:26:20 - Layered Voice with Reverb
1:27:01 - Layered Voice with Reverb
1:27:08 - Bite, Gore, Flesh Ripping, Dripping Blood
1:27:16 - Bone Cracking, Bite, Gore, Flesh Ripping, Dripping Blood
1:27:20 - Reverbed Metal Groan
1:27:26 to 1:28:00 - Gore, Blood Dripping, Heartbeat
1:28:20 - Fire and Wind
Pest Control is an actual-play tabletop horror RPG podcast produced in association with AltHaven. Our third season uses the "Monster of the Week" system as well as other indie tabletop games in order to tell the story of Scionwood, a sinister organization responsible for imprisoning, researching, and developing products from the abilities of paranormal creatures.
★ Support this podcast on Patreon ★85 episodes
Manage episode 502357481 series 3407101
Arc finale. Tensions among the Scionwood employees catch fire as they confront the dragon. Can they hold it together long enough to escape its maw?
Kai Li makes a play. Doug remembers a meeting. Isadora tries to hold the team together.
(Content warnings: Imprisonment, brief ableism and transphobia, alcohol use, gun violence, body horror, corpses, gore, animal attack, mutilation, physical restraint, torture. For time-stamped SFX warnings, please see the end of the episode description)
Support the show on Patreon for exclusive bonus content!
CHARACTERS
Keeper - Sam Richardson (He/him)
Doug Vespa, The Mundane - Jonas Newhouse (They/them)
Kai Li, The Pararomantic - William White (They/she)
Isadora Tripoli, The Monstrous - Sam Darr (She/They)
NPCs
Bitter Moore (he/they) - A mysterious figure encountered by the employees in Solekspil. Native American. Dimpled smile. Focused, green eyes. Wears a suit and keeps his hair in a short ponytail. Recently revealed to be a dragon working for an organization called MAIN.
GROUPS
Scionwood - A former subsidiary of VaccuCon that was lost in a mysterious Forest between 2019 and 2026.
Custodial - Scionwood's general cleanup division.
GRAND - Genetic Research and Applied Needs Division. Scionwood's premiere scientific division.
MMPRR - Monsters, Myriads, and Phenomenon Recovery and Replacement Division. Secretive division responsible for mind-wiping and human-centred cleanup.
TRPPR - Tactical Response and Protection for Paranormal Research. Scionwood's muscle, responsible for security and the capture of paranormal creatures or phenomena deemed worthy of investigation.
Follow us!
BlueSky: pestcontrolpod.bsky.social
Tumblr: PestControlPod
Chat with us on Discord: discord.gg/qkDfdjrHuD
CREDITS
Audio editing by Sam Richardson
Sound design & audio mixing by William White
Original music by William White & Jonas Newhouse
Cover art by Alejandro Guarin
Logo by Meghan Murphy
Sound Effect Specific Content Warnings:
0:00 to 2:56 - Glitching/Phasing pitch-shifting, stuttering voice with mid-pass filter.
3:54 - Cavernous Reverbed Voice
5:06 - Cavernous Reverbed Voices
6:57 to 7:39 - Cavernous Reverbed Voices
13:13 - Intense, Pulsing Wind and Energy with Echoey Glitches
14:16 - Panning Electricity Whoosh (Left to Right)
19:18 - Panning Electricity Whoosh (Left to Right and Back Right to Left) with Impacts and Minimal Gore. Some Phasey, Stuttery Whooshing
19:50 - Burning Sizzling Viney/Whipping (Binaural Movement Over Ears)
20:20 - Metal Impact
26:45 - Gun Foley, Gun Shot Whizzing by Ear
28:39 - Snake Hissing, Coiling, Fleshy/Gore/Crunching with Cavernous Reverbed Voice
29:14 - Cavernous Reverbed Voice
29:15 - Stone/Freezing Breathy Sound
29:26 - Cavernous Reverbed Voice
29:46 - Reverbed Footsteps
30:09 - Rising Stinger, Sweeping Whoosh, Rock/Stone Impact, Gore
35:13 - Reversed Cymbal Swell, Reverbed Breath
35:16 - Crickets/Night Exterior Ambience
35:52 - Reversed Cymbal Swell, Reverbed Breath
36:04 - Sweeping Whoosh, Rock/Stone Impact, Gore
37:39 - Layered Voice with Reverb
37:57 - Layered Voice with Reverb
38:05 - Reversed Cymbal Swell, Reverbed Breath
38:16 - Clock Ticking, Heartbeat Increasing, Bones Snapping, Gore, Blood, Dripping
39:12 to 46:36 - Layered Voice with Reverb
39:31 to 42:18 - Intermittent Pencil Writing
42:56 - Clock Ticking Into Heartbeat
46:14 - Clock Ticking, Heartbeat Increasing with Riser
48:26 - Reversed Cymbal Swell, Reverbed Breath
50:38 to 52:24 - Low Drone, Binaural Forest Exterior (Wind, Crickets, Frogs, etc.), Layered Voice with Reverb
50:57 - Gun Foley
52:20 - Gun Foley
52:24 - Gun Shot
53:01 - Reversed Cymbal Swell, Reverbed Breath
55:26 - Layered Voice with Reverb
55:32 - Cavernous Reverbed Voice
55:41 - Rocks/Gravel with Reverb
55:47 - Cavernous Reverbed Voice
55:49 - Music Jumpscare
55:51 - Fire
56:37 - Pulsing Electricity and Burning/Sizzling (Panning Back and Forth)
56:47 - Music Jumpscare with Monster Roar
57:37 - Slithering, Slime with Monster Roar
57:43 - Fire
58:03 - Water/Crashing Waves
58:24 - Layered Voice with Reverb
1:05:31 - Gunfire, Whizzing Bullets, Metal Impacts
1:07:34 - Metal Sharpening
1:09:12 - Layered Voice with Reverb
1:10:27 - Layered Voice with Reverb
1:11:03 - Bite, Stab, Gore, Ripping/Tearing Flesh, Dripping, Gurgling Blood
1:11:18 - Gun Shot
1:12:40 - Stick Scraping, Blood Dripping, Dirt, Deep Impact, Cracking/Quaking Earth, Electricity Pulsing, Vines and Roots
1:13:21 - Electricity Pulsing, Vines and Roots, Tension Tightening, Wind, Firey Whipping
1:14:58 - Staccato Needley Plucking, Horror Riser, Layered Voice with Reverb
1:15:21 to 1:17:19- Deep Pitched Down, Layered Voice with Reverb
1:15:53 - Bite, Gore, Flesh Ripping, Dripping Blood
1:16:24 - Reverbed Metal Groan
1:16:36 - Bite, Gore, Flesh Ripping, Dripping Blood
1:17:14 - Biting/Chewing, Gore, Flesh Ripping, Dripping Blood, Crows Squawking
1:17:24 - Burning, Electricity Pulsing, Gore, Piercing, Flesh Puncture
1:17:36 - Reverbed Yell
1:17:41 - Electricity, Sparking, Flesh Sealing
1:17:57 - Layered Voice with Reverb
1:18:58 - Gun Foley
1:18:59 - Gun Shot
1:19:02 - Wind in Trees, Crows Squawking
1:19:59 to 1:22:42 - Layered Voice with Reverb
1:26:20 - Layered Voice with Reverb
1:27:01 - Layered Voice with Reverb
1:27:08 - Bite, Gore, Flesh Ripping, Dripping Blood
1:27:16 - Bone Cracking, Bite, Gore, Flesh Ripping, Dripping Blood
1:27:20 - Reverbed Metal Groan
1:27:26 to 1:28:00 - Gore, Blood Dripping, Heartbeat
1:28:20 - Fire and Wind
Pest Control is an actual-play tabletop horror RPG podcast produced in association with AltHaven. Our third season uses the "Monster of the Week" system as well as other indie tabletop games in order to tell the story of Scionwood, a sinister organization responsible for imprisoning, researching, and developing products from the abilities of paranormal creatures.
★ Support this podcast on Patreon ★85 episodes
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