Debrief: Sid Sackson's Acquire
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Sid Sackson's 1963 classic board game Acquire completely surprised us as our favorite game from the World Series of Board Gaming, offering deep economic strategy that outshines Monopoly through elegant stock market manipulation and hotel chain development.
• Simple yet strategic tile placement game about building and merging hotel chains
• Developed in 1963 but still feels modern and engaging in its latest 2023 edition
• Players place tiles representing city blocks to create and expand hotel chains
• When chains merge, majority shareholders receive substantial bonuses
• Each turn involves placing one tile and buying up to three stocks
• Hotel stocks increase in value as chains grow larger
• Game ends when a chain reaches 41 tiles or when mergers are no longer possible
• Perfect game for people who enjoy economic games but want more strategic depth
• Can be played open-handed (showing stocks) or closed-handed for different experiences
• Surprisingly accessible despite its economic depth - can be taught in minutes
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Chapters
1. Welcome Back from World Series (00:00:00)
2. Introducing Acquire (1963) (00:01:21)
3. How Acquire Works (00:02:41)
4. Clayton's Perspective on Gameplay (00:06:26)
5. Strategy and Player Dynamics (00:09:05)
6. Final Thoughts on Acquire (00:15:24)
75 episodes