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Debrief: Madcala- A Wonderland's War Game by Druid City Games

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Manage episode 513888324 series 3594693
Content provided by Travis, Clay, & Jared. All podcast content including episodes, graphics, and podcast descriptions are uploaded and provided directly by Travis, Clay, & Jared or their podcast platform partner. If you believe someone is using your copyrighted work without your permission, you can follow the process outlined here https://podcastplayer.com/legal.

A duel at a Wonderland tea table shouldn’t feel this sharp—but Madcala turns classic Mancala into a fast, tactical fight that rewards nerve and clean planning. We sit down with this two-player brawler from Druid City Games and unpack why the lighter weight, tight turns, and gorgeous production make it so easy to teach yet surprisingly tense to master. From stitched neoprene to plastic shards and a chunky doubler, the table presence invites you in; the shard economy and plate effects keep you counting backward from game-winning landings.
We break down how the guests—Alice, the Red Queen, the Hatter, the Jabberwock, and more—change the flow with flavorful plus-one abilities, and how commoner cards layer in burst turns, extra moves, and clever denial. If you love the vibe and art of Wonderland’s War but want a head-to-head that runs 15–30 minutes, this is your lane. The rhythm feels like Dice Throne in spirit—public info, character kits, incremental damage—but here your “dice” are routes, counts, and the perfect moment to drop your doubler for a swing that flips the scoreboard. We also share why aggression beats drift, how to keep shard access on your side, and what makes the Red Queen’s theft and the Hatter’s reset so satisfying.
There’s real replay packed into a small footprint, and the organizer practically winks at future expansions—Caterpillar’s cocoon-and-flip already hints at playful twists to come. If you’ve slept on Mancala as a modern mechanism, this might be the nudge that changes your mind. Hit play for strategy tips, character highlights, and honest thoughts on who will love Mad Cala and who should pass. If you enjoy what you hear, follow the show, share it with a friend who needs a new two-player go-to, and drop a review so more gamers can find us.

We want to hear from our listeners! Send us a text with recommendations, weigh in on discussions, or just say hi!

Support the show

As always, come interact with us online, let us know if you have any feedback, and leave us a review/comment anywhere you get your favorite podcasts!

https://www.instagram.com/operation_game_night_podcast/

Show your support for the OGN Crew by contributing to the OGN War Chest:

https://www.buzzsprout.com/2396881/support

  continue reading

Chapters

1. Warm-Up & Health Check (00:00:00)

2. Introducing Mad Cala (00:00:20)

3. Production, Price, and Components (00:01:35)

4. Core Loop: Mancala Combat (00:03:08)

5. Setup, Guests, and Plus Ones (00:06:12)

6. Pace, Aggression, and Combos (00:08:21)

7. Who It’s For (and Not) (00:11:26)

8. Character Spotlights & Synergies (00:13:20)

9. Shard Economy Explained (00:16:26)

83 episodes

Artwork
iconShare
 
Manage episode 513888324 series 3594693
Content provided by Travis, Clay, & Jared. All podcast content including episodes, graphics, and podcast descriptions are uploaded and provided directly by Travis, Clay, & Jared or their podcast platform partner. If you believe someone is using your copyrighted work without your permission, you can follow the process outlined here https://podcastplayer.com/legal.

A duel at a Wonderland tea table shouldn’t feel this sharp—but Madcala turns classic Mancala into a fast, tactical fight that rewards nerve and clean planning. We sit down with this two-player brawler from Druid City Games and unpack why the lighter weight, tight turns, and gorgeous production make it so easy to teach yet surprisingly tense to master. From stitched neoprene to plastic shards and a chunky doubler, the table presence invites you in; the shard economy and plate effects keep you counting backward from game-winning landings.
We break down how the guests—Alice, the Red Queen, the Hatter, the Jabberwock, and more—change the flow with flavorful plus-one abilities, and how commoner cards layer in burst turns, extra moves, and clever denial. If you love the vibe and art of Wonderland’s War but want a head-to-head that runs 15–30 minutes, this is your lane. The rhythm feels like Dice Throne in spirit—public info, character kits, incremental damage—but here your “dice” are routes, counts, and the perfect moment to drop your doubler for a swing that flips the scoreboard. We also share why aggression beats drift, how to keep shard access on your side, and what makes the Red Queen’s theft and the Hatter’s reset so satisfying.
There’s real replay packed into a small footprint, and the organizer practically winks at future expansions—Caterpillar’s cocoon-and-flip already hints at playful twists to come. If you’ve slept on Mancala as a modern mechanism, this might be the nudge that changes your mind. Hit play for strategy tips, character highlights, and honest thoughts on who will love Mad Cala and who should pass. If you enjoy what you hear, follow the show, share it with a friend who needs a new two-player go-to, and drop a review so more gamers can find us.

We want to hear from our listeners! Send us a text with recommendations, weigh in on discussions, or just say hi!

Support the show

As always, come interact with us online, let us know if you have any feedback, and leave us a review/comment anywhere you get your favorite podcasts!

https://www.instagram.com/operation_game_night_podcast/

Show your support for the OGN Crew by contributing to the OGN War Chest:

https://www.buzzsprout.com/2396881/support

  continue reading

Chapters

1. Warm-Up & Health Check (00:00:00)

2. Introducing Mad Cala (00:00:20)

3. Production, Price, and Components (00:01:35)

4. Core Loop: Mancala Combat (00:03:08)

5. Setup, Guests, and Plus Ones (00:06:12)

6. Pace, Aggression, and Combos (00:08:21)

7. Who It’s For (and Not) (00:11:26)

8. Character Spotlights & Synergies (00:13:20)

9. Shard Economy Explained (00:16:26)

83 episodes

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