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Content provided by Kyle Dando and Amp; Kyle. All podcast content including episodes, graphics, and podcast descriptions are uploaded and provided directly by Kyle Dando and Amp; Kyle or their podcast platform partner. If you believe someone is using your copyrighted work without your permission, you can follow the process outlined here https://podcastplayer.com/legal.
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Playing DOOM on NXP Microcontrollers: A Zephyr Success Story

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Manage episode 514905843 series 3646678
Content provided by Kyle Dando and Amp; Kyle. All podcast content including episodes, graphics, and podcast descriptions are uploaded and provided directly by Kyle Dando and Amp; Kyle or their podcast platform partner. If you believe someone is using your copyrighted work without your permission, you can follow the process outlined here https://podcastplayer.com/legal.

In this episode of the EdgeVerse Techcast, hosts Kyle Dando and Bridgette Stone cover one of the most referenced topics among their episodes: porting the classic game DOOM to an NXP MCX FRDM board using Zephyr RTOS. Joined by NXP engineer Peter van der Perk, they explore the inspiration, challenges, and technical details behind this highly popular demo.

Learn how Peter leveraged Zephyr's features, like the native simulator and comprehensive driver support, to make the project successful. Discover the role of tools like FreeMASTER and Visual Studio Code, and get actionable insights on how you can replicate this project using the NXP Application Code Hub.

Perfect for software engineers eager to explore the capabilities of NXP processors and microcontrollers with Zephyr.

Resources to get started:

00:00 Welcome to EdgeVerse Techcast

00:56 Meet Peter van der Perk

01:51 Inspiration Behind Porting DOOM

03:11 Technical Challenges and Solutions

05:05 Integrating FreeMASTER

06:06 NXP Specific Features

07:20 Benefits of Using Zephyr

09:16 Using Visual Studio Code

10:19 Zephyr Developer Summit Insights

11:09 Getting Started with the DOOM Project

12:03 Conclusion and Call to Action

  continue reading

38 episodes

Artwork
iconShare
 
Manage episode 514905843 series 3646678
Content provided by Kyle Dando and Amp; Kyle. All podcast content including episodes, graphics, and podcast descriptions are uploaded and provided directly by Kyle Dando and Amp; Kyle or their podcast platform partner. If you believe someone is using your copyrighted work without your permission, you can follow the process outlined here https://podcastplayer.com/legal.

In this episode of the EdgeVerse Techcast, hosts Kyle Dando and Bridgette Stone cover one of the most referenced topics among their episodes: porting the classic game DOOM to an NXP MCX FRDM board using Zephyr RTOS. Joined by NXP engineer Peter van der Perk, they explore the inspiration, challenges, and technical details behind this highly popular demo.

Learn how Peter leveraged Zephyr's features, like the native simulator and comprehensive driver support, to make the project successful. Discover the role of tools like FreeMASTER and Visual Studio Code, and get actionable insights on how you can replicate this project using the NXP Application Code Hub.

Perfect for software engineers eager to explore the capabilities of NXP processors and microcontrollers with Zephyr.

Resources to get started:

00:00 Welcome to EdgeVerse Techcast

00:56 Meet Peter van der Perk

01:51 Inspiration Behind Porting DOOM

03:11 Technical Challenges and Solutions

05:05 Integrating FreeMASTER

06:06 NXP Specific Features

07:20 Benefits of Using Zephyr

09:16 Using Visual Studio Code

10:19 Zephyr Developer Summit Insights

11:09 Getting Started with the DOOM Project

12:03 Conclusion and Call to Action

  continue reading

38 episodes

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