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Keynote Reactions And Kithguard Hype

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Manage episode 519864631 series 3684117
Content provided by Tony Muno & Joe Lee, Tony Muno, and Joe Lee. All podcast content including episodes, graphics, and podcast descriptions are uploaded and provided directly by Tony Muno & Joe Lee, Tony Muno, and Joe Lee or their podcast platform partner. If you believe someone is using your copyrighted work without your permission, you can follow the process outlined here https://podcastplayer.com/legal.

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A keynote that actually moves the needle deserves more than a hot take, so we sat down and unpacked every change that will shape your next army choice and your next turn. From Kithguard’s midturn ambushes and trapdoor mind games to Crucible Guard’s unshakable status pressure and doubled status damage, there’s real meta movement ahead and a big skill ceiling for players who love sequencing.
We also get practical. Physical rulebooks vs app convenience isn’t a meme when you’re on the clock; clear indexing, fast links, and fewer crashes decide how smoothly games run. The plan to bring in a new app partner, split legacy and prime to reduce load, and focus on performance is exactly the kind of fix that helps every match. Forgefire cards are delayed, but the team’s message is quality over speed, which we support when physical tools need to be fast, durable, and readable.
Model reveals brought equal parts nostalgia and ambition. Deathjack scales up into true menace, the Orgoth “Turkey Dragon” stomps into the spotlight, and Thunderhead crackles with drones and an energy field that demands board respect. Old Umbrey Vilkul stirs debate on aesthetics, while Kithguard lands as a mechanics-forward faction that rewards foresight. The January rules update removes the spell rack and rebalances underplayed casters, aiming to reduce pregame paralysis and center identity-driven lists. And yes, Menoth is back on the horizon, with details locked for Adepticon, plus a narrative campaign that rolls out a tank-riding general ready to be the caster of old, while we hold our breath for the results of Admiral Boomhowler.
If you care about faster tools, sharper rules, and factions that make every inch matter, this conversation is for you. Hit play, tell us what shocked you most, and if you enjoy the show, follow, share it with a friend who plays, and leave a quick rating—what reveal changes your list first?

Music made by Y. Will

Facebook Page: https://www.facebook.com/profile.php?id=61579772015913

Email us at: [email protected]

  continue reading

Chapters

1. Keynote First Impressions (00:00:00)

2. Merch And P3 Paints Debate (00:00:47)

3. Rulebook Preorders And Physical vs Digital (00:03:42)

4. App Problems And Plans For A Revamp (00:05:02)

5. Organized Play Kit And Press Ganger Return (00:07:22)

6. Old Umbre Reveals And Model Opinions (00:09:26)

7. Kithguard Mechanics And Skill Ceiling (00:12:54)

8. Trapdoors, Ambush Tricks, And New Solos (00:16:40)

9. Local Games, Teaching, And Rules Memory (00:20:06)

10. Partner Ecosystem: Mats, Dice, Tokens, Stamps (00:24:16)

11. Cosplay STLs And Community Hype (00:28:06)

12. Forgefire Cards Delays And Standards (00:30:05)

13. Crucible Guard Preview And Status Effects (00:32:14)

14. Colossals, Release Cadence, And Frustrations (00:35:24)

15. Deathjack, Turkey Dragon, And Super Heavies (00:38:20)

16. Plastic vs Resin And Kit Speculation (00:42:24)

17. Spell Rack Removal And January Rebalance (00:45:05)

18. Menoth Tease And Adepticon Reveal (00:48:38)

19. Narrative Campaign, Gunbjorn On A Tank (00:50:06)

20. What’s Next Digitally: Grimkin Or Convergence (00:53:04)

21. Wrap-Up And Scheduling Shuffle (00:56:20)

14 episodes

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Manage episode 519864631 series 3684117
Content provided by Tony Muno & Joe Lee, Tony Muno, and Joe Lee. All podcast content including episodes, graphics, and podcast descriptions are uploaded and provided directly by Tony Muno & Joe Lee, Tony Muno, and Joe Lee or their podcast platform partner. If you believe someone is using your copyrighted work without your permission, you can follow the process outlined here https://podcastplayer.com/legal.

Send us a text

A keynote that actually moves the needle deserves more than a hot take, so we sat down and unpacked every change that will shape your next army choice and your next turn. From Kithguard’s midturn ambushes and trapdoor mind games to Crucible Guard’s unshakable status pressure and doubled status damage, there’s real meta movement ahead and a big skill ceiling for players who love sequencing.
We also get practical. Physical rulebooks vs app convenience isn’t a meme when you’re on the clock; clear indexing, fast links, and fewer crashes decide how smoothly games run. The plan to bring in a new app partner, split legacy and prime to reduce load, and focus on performance is exactly the kind of fix that helps every match. Forgefire cards are delayed, but the team’s message is quality over speed, which we support when physical tools need to be fast, durable, and readable.
Model reveals brought equal parts nostalgia and ambition. Deathjack scales up into true menace, the Orgoth “Turkey Dragon” stomps into the spotlight, and Thunderhead crackles with drones and an energy field that demands board respect. Old Umbrey Vilkul stirs debate on aesthetics, while Kithguard lands as a mechanics-forward faction that rewards foresight. The January rules update removes the spell rack and rebalances underplayed casters, aiming to reduce pregame paralysis and center identity-driven lists. And yes, Menoth is back on the horizon, with details locked for Adepticon, plus a narrative campaign that rolls out a tank-riding general ready to be the caster of old, while we hold our breath for the results of Admiral Boomhowler.
If you care about faster tools, sharper rules, and factions that make every inch matter, this conversation is for you. Hit play, tell us what shocked you most, and if you enjoy the show, follow, share it with a friend who plays, and leave a quick rating—what reveal changes your list first?

Music made by Y. Will

Facebook Page: https://www.facebook.com/profile.php?id=61579772015913

Email us at: [email protected]

  continue reading

Chapters

1. Keynote First Impressions (00:00:00)

2. Merch And P3 Paints Debate (00:00:47)

3. Rulebook Preorders And Physical vs Digital (00:03:42)

4. App Problems And Plans For A Revamp (00:05:02)

5. Organized Play Kit And Press Ganger Return (00:07:22)

6. Old Umbre Reveals And Model Opinions (00:09:26)

7. Kithguard Mechanics And Skill Ceiling (00:12:54)

8. Trapdoors, Ambush Tricks, And New Solos (00:16:40)

9. Local Games, Teaching, And Rules Memory (00:20:06)

10. Partner Ecosystem: Mats, Dice, Tokens, Stamps (00:24:16)

11. Cosplay STLs And Community Hype (00:28:06)

12. Forgefire Cards Delays And Standards (00:30:05)

13. Crucible Guard Preview And Status Effects (00:32:14)

14. Colossals, Release Cadence, And Frustrations (00:35:24)

15. Deathjack, Turkey Dragon, And Super Heavies (00:38:20)

16. Plastic vs Resin And Kit Speculation (00:42:24)

17. Spell Rack Removal And January Rebalance (00:45:05)

18. Menoth Tease And Adepticon Reveal (00:48:38)

19. Narrative Campaign, Gunbjorn On A Tank (00:50:06)

20. What’s Next Digitally: Grimkin Or Convergence (00:53:04)

21. Wrap-Up And Scheduling Shuffle (00:56:20)

14 episodes

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