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Nice Games Jam: "I’m Holding It for a Friend"

 
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Manage episode 510035893 series 2731039
Content provided by Lydia, Stephen, and Mark. All podcast content including episodes, graphics, and podcast descriptions are uploaded and provided directly by Lydia, Stephen, and Mark or their podcast platform partner. If you believe someone is using your copyrighted work without your permission, you can follow the process outlined here https://podcastplayer.com/legal.

Note: Minor hiccup with the audio recording in the first 2 minutes, so Lydia is off mic briefly but it fixes itself.

We invite Joanna May into the clubhouse again in this supersized episode to design a game about stowing illicit goods into spacecraft as it's being built!

Prompt
Design a puzzle game about loading passengers and/or cargo into various spacecraft (or other transport).
Game type
Tabletop game
Player count
4 or more
Rules
  • The ship is a pad of paper with outline of ship (legal pad sized)
    • The interior is blank, what you draw is the interior spaces
    • Each turn, the freighter captain draws the modules
      • False walls, freezers, to shape what you can put in there
      • They have their own secret goal
    • Each turn, the other players are smuggling things (they don’t know about what others are doing)
      • Contraband
      • Each turn they can put one thing in there or move a thing
        • Maybe you have to slide it only, you can’t pick it up after it’s been added
  • Each game has an ending determination and then also a scoring system
    • Everyone loses if ship gets caught
  • Hidden role game?
    • Freighter Captain
      • Makes the ship
    • Contraband smuggler
      • Tries to add the most of contraband as they can
    • Honest worker
      • Wants to add the most of the goal as possible
    • Inspector
      • Wants to find the smuggler
  continue reading

473 episodes

Artwork
iconShare
 
Manage episode 510035893 series 2731039
Content provided by Lydia, Stephen, and Mark. All podcast content including episodes, graphics, and podcast descriptions are uploaded and provided directly by Lydia, Stephen, and Mark or their podcast platform partner. If you believe someone is using your copyrighted work without your permission, you can follow the process outlined here https://podcastplayer.com/legal.

Note: Minor hiccup with the audio recording in the first 2 minutes, so Lydia is off mic briefly but it fixes itself.

We invite Joanna May into the clubhouse again in this supersized episode to design a game about stowing illicit goods into spacecraft as it's being built!

Prompt
Design a puzzle game about loading passengers and/or cargo into various spacecraft (or other transport).
Game type
Tabletop game
Player count
4 or more
Rules
  • The ship is a pad of paper with outline of ship (legal pad sized)
    • The interior is blank, what you draw is the interior spaces
    • Each turn, the freighter captain draws the modules
      • False walls, freezers, to shape what you can put in there
      • They have their own secret goal
    • Each turn, the other players are smuggling things (they don’t know about what others are doing)
      • Contraband
      • Each turn they can put one thing in there or move a thing
        • Maybe you have to slide it only, you can’t pick it up after it’s been added
  • Each game has an ending determination and then also a scoring system
    • Everyone loses if ship gets caught
  • Hidden role game?
    • Freighter Captain
      • Makes the ship
    • Contraband smuggler
      • Tries to add the most of contraband as they can
    • Honest worker
      • Wants to add the most of the goal as possible
    • Inspector
      • Wants to find the smuggler
  continue reading

473 episodes

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