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Mark Cerny, lead system architect, PlayStation 4 & 5.

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Manage episode 522249337 series 3439405
Content provided by Simon Parkin. All podcast content including episodes, graphics, and podcast descriptions are uploaded and provided directly by Simon Parkin or their podcast platform partner. If you believe someone is using your copyrighted work without your permission, you can follow the process outlined here https://podcastplayer.com/legal.

Mark Cerny is an American programmer, and game designer whose career has shaped not only how we play, but the systems we play on. A San Francisco native, he dropped out of UC Berkeley at 17 after receiving an invitation to join Atari. At 18 he designed the arcade hit Marble Madness.


He then moved to Japan to work with Sega, for whom he founded the Sega Technical Institute, developers of Sonic the Hedgehog 2. Then played a key role in landmark titles such as Crash Bandicoot, Jak and Daxter, and Resistance. He’s perhaps best known, however, as the lead system architect of the PlayStation 4 and PlayStation 5, helping to define the technical and creative possibilities of an entire generation of video games.

Become a My Perfect Console supporter and receive a range of benefits at www.patreon.com/myperfectconsole


Take the Acast listener survey to help shape the show: My Perfect Console with Simon Parkin Survey 2025


Hosted on Acast. See acast.com/privacy for more information.

  continue reading

165 episodes

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iconShare
 
Manage episode 522249337 series 3439405
Content provided by Simon Parkin. All podcast content including episodes, graphics, and podcast descriptions are uploaded and provided directly by Simon Parkin or their podcast platform partner. If you believe someone is using your copyrighted work without your permission, you can follow the process outlined here https://podcastplayer.com/legal.

Mark Cerny is an American programmer, and game designer whose career has shaped not only how we play, but the systems we play on. A San Francisco native, he dropped out of UC Berkeley at 17 after receiving an invitation to join Atari. At 18 he designed the arcade hit Marble Madness.


He then moved to Japan to work with Sega, for whom he founded the Sega Technical Institute, developers of Sonic the Hedgehog 2. Then played a key role in landmark titles such as Crash Bandicoot, Jak and Daxter, and Resistance. He’s perhaps best known, however, as the lead system architect of the PlayStation 4 and PlayStation 5, helping to define the technical and creative possibilities of an entire generation of video games.

Become a My Perfect Console supporter and receive a range of benefits at www.patreon.com/myperfectconsole


Take the Acast listener survey to help shape the show: My Perfect Console with Simon Parkin Survey 2025


Hosted on Acast. See acast.com/privacy for more information.

  continue reading

165 episodes

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