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Toxicity by Design

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Manage episode 503574459 series 3678601
Content provided by Boss Mode. All podcast content including episodes, graphics, and podcast descriptions are uploaded and provided directly by Boss Mode or their podcast platform partner. If you believe someone is using your copyrighted work without your permission, you can follow the process outlined here https://podcastplayer.com/legal.

Episode 6: Toxicity by Design (How Devs Accidentally Enable Bad Behavior)

Some MMOs are practically built for trolls—and not the dungeon kind. In this episode, Boss Mode digs into how developers, often unintentionally, create mechanics that fuel griefing, gatekeeping, and pure chaos. From loot systems that pit guildmates against each other, to chat tools that double as trolling megaphones, we’re breaking down how design choices can turn a game into a breeding ground for bad behavior.

But it’s not all doomscrolling—we’ll also share some darkly funny grief stories and a few redemption arcs that remind us why we keep logging back in, even when the salt runs deep.

Got your own MMO war story? Send it to [email protected]
—it might just end up in a future episode.

Send us a text

Support the show

"We’re going beyond the patch notes… and pulling the mask off the madness.”

  continue reading

8 episodes

Artwork
iconShare
 
Manage episode 503574459 series 3678601
Content provided by Boss Mode. All podcast content including episodes, graphics, and podcast descriptions are uploaded and provided directly by Boss Mode or their podcast platform partner. If you believe someone is using your copyrighted work without your permission, you can follow the process outlined here https://podcastplayer.com/legal.

Episode 6: Toxicity by Design (How Devs Accidentally Enable Bad Behavior)

Some MMOs are practically built for trolls—and not the dungeon kind. In this episode, Boss Mode digs into how developers, often unintentionally, create mechanics that fuel griefing, gatekeeping, and pure chaos. From loot systems that pit guildmates against each other, to chat tools that double as trolling megaphones, we’re breaking down how design choices can turn a game into a breeding ground for bad behavior.

But it’s not all doomscrolling—we’ll also share some darkly funny grief stories and a few redemption arcs that remind us why we keep logging back in, even when the salt runs deep.

Got your own MMO war story? Send it to [email protected]
—it might just end up in a future episode.

Send us a text

Support the show

"We’re going beyond the patch notes… and pulling the mask off the madness.”

  continue reading

8 episodes

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