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Game Design Unboxed 126: Space Base

 
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Manage episode 514919433 series 1098496
Content provided by Know Direction Network. All podcast content including episodes, graphics, and podcast descriptions are uploaded and provided directly by Know Direction Network or their podcast platform partner. If you believe someone is using your copyrighted work without your permission, you can follow the process outlined here https://player.fm/legal.

In episode 126 of Game Design Unboxed, we chat with John D. Clair about his journey from gamifying mazes to becoming a full-time tabletop designer. He shares how setting clear goals, focusing only on games he is excited about, and reworking mechanics from games that inspire him shaped his design approach.

John shares how he reimagines mechanics from games he loves, making luck-based designs more dynamic by eliminating “nothing” turns, working with publishers—specifically creative control—rulebook FAQs, data from digital platforms like Board Game Arena, designer inspiration cycles, second editions, and the definition of a true 2v2 game.

Listen Now! (mp3)

Featuring:

John D. Clair – Guest

Danielle Reynolds – Host

  continue reading

903 episodes

Artwork
iconShare
 
Manage episode 514919433 series 1098496
Content provided by Know Direction Network. All podcast content including episodes, graphics, and podcast descriptions are uploaded and provided directly by Know Direction Network or their podcast platform partner. If you believe someone is using your copyrighted work without your permission, you can follow the process outlined here https://player.fm/legal.

In episode 126 of Game Design Unboxed, we chat with John D. Clair about his journey from gamifying mazes to becoming a full-time tabletop designer. He shares how setting clear goals, focusing only on games he is excited about, and reworking mechanics from games that inspire him shaped his design approach.

John shares how he reimagines mechanics from games he loves, making luck-based designs more dynamic by eliminating “nothing” turns, working with publishers—specifically creative control—rulebook FAQs, data from digital platforms like Board Game Arena, designer inspiration cycles, second editions, and the definition of a true 2v2 game.

Listen Now! (mp3)

Featuring:

John D. Clair – Guest

Danielle Reynolds – Host

  continue reading

903 episodes

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