#194 - GOG Interview On Game Preservation, DRM, Japanese Laws, Stop Killing Games.......
Manage episode 506399063 series 3689868
GOG is a digital distribution platform with a mission to preserve video games. I spoke with 3 employees Piotr(Senior PR), Marcin (Senior Business Developer) and Adam(Technical Producer). #gog #gamepreservation #pcgaming
SOCIAL MEDIA WEBSITE - https://www.gog.com/en/ X - @GOGcom
NOTE: Unfortunately the guys had some technical and internet issues, so we needed to use Google Meet to record this so the audio quality and even the video feed arent up to my usual standard, this is also why the layout is different to my usual format. Apologies for this, the guys are keen to do another one at some point, so if you would like that then like this post.
timestamps
00:00 - Intro
00:50 - FFVII Is The Best Game Ever/Why Final Fantasy Isnt On GOG Yet
03:29 - Japanese Publishers Are Coming Around To No DRM In Games
08:50 - Why No DRM Is Important/Games Are Aging Slowly
11:10 - Making GOG Viable For Publishers From A Cost Perspective
16:34 - Working Around The Rights/Japanese Rights Are Very Complicated
21:05 - GOG Preservation Program
27:05 - GOG Has A Small Amount Of QA People/GOG’s Internal Tools
31:48 - Simplying The Tools To Preserve Games
32:58 - GOG’s Thoughts On AI
36:01 - Working With Sony Was A Milestone/Japanese Publisher GOG Wants To Get
38:20 - Offline Launchers
40:20 - People Approaching GOG With Rights To Games/System Shock 2
43:29 - Gamers Care More About Gameplay Than Graphics Now
49:57 - Q+A - What Has Enabled GOG To Give Away Free Games On Twitch/Amazon Prime
52:34 - Q+A - Recreating Box Art & Manuals For Old Games
55:55 - Q+A - Will GOG Collaborate With Stop Killing Games Initiative
58:30 - Working With Politicians In The EU
59:10 - Most Important Lesson Piotr Learned From His Late Uncle(THIS IS FUNNY ASF LOL)
1:00:46 - Closing Comments
192 episodes