Search a title or topic

Over 20 million podcasts, powered by 

Player FM logo
Artwork

Content provided by Leticia Caminero. All podcast content including episodes, graphics, and podcast descriptions are uploaded and provided directly by Leticia Caminero or their podcast platform partner. If you believe someone is using your copyrighted work without your permission, you can follow the process outlined here https://podcastplayer.com/legal.
Player FM - Podcast App
Go offline with the Player FM app!

The Look of the Law: Courts Confront Digital Design Rights

18:26
 
Share
 

Manage episode 511744648 series 2806786
Content provided by Leticia Caminero. All podcast content including episodes, graphics, and podcast descriptions are uploaded and provided directly by Leticia Caminero or their podcast platform partner. If you believe someone is using your copyrighted work without your permission, you can follow the process outlined here https://podcastplayer.com/legal.

Swipe once and everything changes: not just your screen, but the law that decides who owns the look and feel of our digital world. We dig into how design law—built for chairs, lamps, and sneakers—now grapples with GUIs, animations, and metaverse wearables, and why that shift is reshaping how creators protect their work. From the basics of industrial design rights to the thorny ordinary observer test, we explain how novelty, individual character, and visibility play out when beauty lives in motion, frames per second, and immersive spaces.
We walk through pivotal cases across the United States, China, and India, showing where courts drew hard lines on virtual depictions and where they reimagined who “makes” a product when software renders the interface in users’ hands. Then we explore major reforms in the EU, Japan, Brazil, Canada, and beyond, where lawmakers explicitly recognize non-physical products, GUIs, icons, typefaces, animations, and spatial AR/VR arrangements. If you design apps, skins, or 3D experiences, this is the practical roadmap you need to understand registration hurdles, frame-based filings for animated designs, and emerging standards for comparing interfaces under real-world use.
We don’t stop at doctrine. Expect clear takeaways on building a layered IP strategy—combining design registrations with trademarks and copyright—plus guidance on liability in digital ecosystems where developers create, platforms distribute, and millions of users display. We also tackle metaverse questions: when does copying a virtual jacket cross into infringement, and how should creators think about identity, status, and interoperability across platforms? By the end, you’ll see why the line between tangible and digital design is fading—and how that gives creators confidence to innovate boldly while staying protected.
If this conversation sparks ideas, share it with a designer or founder in your life, subscribe for future deep dives, and leave a quick review to help more creators find the show.

Check out "Protection for the Inventive Mind" – available now on Amazon in print and Kindle formats.

Send us a text

Support the show

Check out "Protection for the Inventive Mind" – available now on Amazon in print and Kindle formats.

  continue reading

Chapters

1. Setting The Digital Design Stage (00:00:00)

2. What Industrial Design Rights Protect (00:01:51)

3. Physical Roots vs Digital Realities (00:03:40)

4. Registration Basics And Observer Test (00:05:16)

5. The Ordinary Observer Meets Motion (00:07:42)

6. U.S. Courts On GUIs And Games (00:09:16)

7. China’s Shift From Hardware To Software (00:12:20)

8. India Opens The Door To GUIs (00:15:20)

9. EU, Japan, Brazil And Global Reforms (00:17:24)

69 episodes

Artwork
iconShare
 
Manage episode 511744648 series 2806786
Content provided by Leticia Caminero. All podcast content including episodes, graphics, and podcast descriptions are uploaded and provided directly by Leticia Caminero or their podcast platform partner. If you believe someone is using your copyrighted work without your permission, you can follow the process outlined here https://podcastplayer.com/legal.

Swipe once and everything changes: not just your screen, but the law that decides who owns the look and feel of our digital world. We dig into how design law—built for chairs, lamps, and sneakers—now grapples with GUIs, animations, and metaverse wearables, and why that shift is reshaping how creators protect their work. From the basics of industrial design rights to the thorny ordinary observer test, we explain how novelty, individual character, and visibility play out when beauty lives in motion, frames per second, and immersive spaces.
We walk through pivotal cases across the United States, China, and India, showing where courts drew hard lines on virtual depictions and where they reimagined who “makes” a product when software renders the interface in users’ hands. Then we explore major reforms in the EU, Japan, Brazil, Canada, and beyond, where lawmakers explicitly recognize non-physical products, GUIs, icons, typefaces, animations, and spatial AR/VR arrangements. If you design apps, skins, or 3D experiences, this is the practical roadmap you need to understand registration hurdles, frame-based filings for animated designs, and emerging standards for comparing interfaces under real-world use.
We don’t stop at doctrine. Expect clear takeaways on building a layered IP strategy—combining design registrations with trademarks and copyright—plus guidance on liability in digital ecosystems where developers create, platforms distribute, and millions of users display. We also tackle metaverse questions: when does copying a virtual jacket cross into infringement, and how should creators think about identity, status, and interoperability across platforms? By the end, you’ll see why the line between tangible and digital design is fading—and how that gives creators confidence to innovate boldly while staying protected.
If this conversation sparks ideas, share it with a designer or founder in your life, subscribe for future deep dives, and leave a quick review to help more creators find the show.

Check out "Protection for the Inventive Mind" – available now on Amazon in print and Kindle formats.

Send us a text

Support the show

Check out "Protection for the Inventive Mind" – available now on Amazon in print and Kindle formats.

  continue reading

Chapters

1. Setting The Digital Design Stage (00:00:00)

2. What Industrial Design Rights Protect (00:01:51)

3. Physical Roots vs Digital Realities (00:03:40)

4. Registration Basics And Observer Test (00:05:16)

5. The Ordinary Observer Meets Motion (00:07:42)

6. U.S. Courts On GUIs And Games (00:09:16)

7. China’s Shift From Hardware To Software (00:12:20)

8. India Opens The Door To GUIs (00:15:20)

9. EU, Japan, Brazil And Global Reforms (00:17:24)

69 episodes

All episodes

×
 
Loading …

Welcome to Player FM!

Player FM is scanning the web for high-quality podcasts for you to enjoy right now. It's the best podcast app and works on Android, iPhone, and the web. Signup to sync subscriptions across devices.

 

Copyright 2025 | Privacy Policy | Terms of Service | | Copyright
Listen to this show while you explore
Play