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The Adventure of Building an Indie Studio: Key Lessons from the Inside

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Manage episode 510130806 series 3173535
Content provided by Jay Powell. All podcast content including episodes, graphics, and podcast descriptions are uploaded and provided directly by Jay Powell or their podcast platform partner. If you believe someone is using your copyrighted work without your permission, you can follow the process outlined here https://podcastplayer.com/legal.

Juan Pablo Guzmán Fernández, CEO of Infinite Thread Games, shares his ongoing experience leading an indie studio. In this talk, he walks through the development of the games Hitori Kakurenbo Online and Hidalgo, covering production, marketing, funding, and team building. He discusses remote workflows, incubation programs, and the importance of early playtesting and market-driven design. The session includes practical advice for entering the games industry and highlights the value of a strong professional network and well-defined development processes.

  continue reading

471 episodes

Artwork
iconShare
 
Manage episode 510130806 series 3173535
Content provided by Jay Powell. All podcast content including episodes, graphics, and podcast descriptions are uploaded and provided directly by Jay Powell or their podcast platform partner. If you believe someone is using your copyrighted work without your permission, you can follow the process outlined here https://podcastplayer.com/legal.

Juan Pablo Guzmán Fernández, CEO of Infinite Thread Games, shares his ongoing experience leading an indie studio. In this talk, he walks through the development of the games Hitori Kakurenbo Online and Hidalgo, covering production, marketing, funding, and team building. He discusses remote workflows, incubation programs, and the importance of early playtesting and market-driven design. The session includes practical advice for entering the games industry and highlights the value of a strong professional network and well-defined development processes.

  continue reading

471 episodes

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