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Sam Lambert Returns: Building Great Things by Playing the Long Game

1:27:17
 
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Archived series ("Inactive feed" status)

When? This feed was archived on November 18, 2025 13:09 (1M ago). Last successful fetch was on September 29, 2025 18:33 (3M ago)

Why? Inactive feed status. Our servers were unable to retrieve a valid podcast feed for a sustained period.

What now? You might be able to find a more up-to-date version using the search function. This series will no longer be checked for updates. If you believe this to be in error, please check if the publisher's feed link below is valid and contact support to request the feed be restored or if you have any other concerns about this.

Manage episode 471828271 series 3409372
Content provided by Adam Elmore and Dax Raad. All podcast content including episodes, graphics, and podcast descriptions are uploaded and provided directly by Adam Elmore and Dax Raad or their podcast platform partner. If you believe someone is using your copyrighted work without your permission, you can follow the process outlined here https://podcastplayer.com/legal.

Sam Lambert returns to chat about the launch of PlanetScale Metal, the importance of looking past averages, constraints of working with Amazon, how building good software is like building an airline, thoughts on the standard software dev playbooks, advice for younger developers, and reflections on killing the free tier at PlanetScale.

Links:

Sponsor: Terminal now offers a monthly box called Cron.

Want to carry on the conversation? Join us in Discord. Or send us an email at [email protected].

Topics:

  • (00:00) - The fun of building with paranoia
  • (00:39) - The party
  • (03:20) - How was the launch of PlanetScale Metal?
  • (09:34) - How is Planetscale Metal different?
  • (14:32) - The importance of looking beyond the averages
  • (20:46) - Constraints of working within Amazon
  • (27:48) - How do you know that a random bug won't bring everything down?
  • (33:08) - Building good software is like building an airline
  • (34:47) - PlanetScale changes one year later
  • (40:41) - Is there a standard playbook for selling software you follow?
  • (48:29) - Hype ruins so much software
  • (01:01:30) - I have no advice to give to younger developers
  • (01:08:09) - How do you reflect on killing the free tier?
  • (01:18:30) - Playing the long game instead of listening to tech Twitter
★ Support this podcast ★
  continue reading

121 episodes

Artwork
iconShare
 

Archived series ("Inactive feed" status)

When? This feed was archived on November 18, 2025 13:09 (1M ago). Last successful fetch was on September 29, 2025 18:33 (3M ago)

Why? Inactive feed status. Our servers were unable to retrieve a valid podcast feed for a sustained period.

What now? You might be able to find a more up-to-date version using the search function. This series will no longer be checked for updates. If you believe this to be in error, please check if the publisher's feed link below is valid and contact support to request the feed be restored or if you have any other concerns about this.

Manage episode 471828271 series 3409372
Content provided by Adam Elmore and Dax Raad. All podcast content including episodes, graphics, and podcast descriptions are uploaded and provided directly by Adam Elmore and Dax Raad or their podcast platform partner. If you believe someone is using your copyrighted work without your permission, you can follow the process outlined here https://podcastplayer.com/legal.

Sam Lambert returns to chat about the launch of PlanetScale Metal, the importance of looking past averages, constraints of working with Amazon, how building good software is like building an airline, thoughts on the standard software dev playbooks, advice for younger developers, and reflections on killing the free tier at PlanetScale.

Links:

Sponsor: Terminal now offers a monthly box called Cron.

Want to carry on the conversation? Join us in Discord. Or send us an email at [email protected].

Topics:

  • (00:00) - The fun of building with paranoia
  • (00:39) - The party
  • (03:20) - How was the launch of PlanetScale Metal?
  • (09:34) - How is Planetscale Metal different?
  • (14:32) - The importance of looking beyond the averages
  • (20:46) - Constraints of working within Amazon
  • (27:48) - How do you know that a random bug won't bring everything down?
  • (33:08) - Building good software is like building an airline
  • (34:47) - PlanetScale changes one year later
  • (40:41) - Is there a standard playbook for selling software you follow?
  • (48:29) - Hype ruins so much software
  • (01:01:30) - I have no advice to give to younger developers
  • (01:08:09) - How do you reflect on killing the free tier?
  • (01:18:30) - Playing the long game instead of listening to tech Twitter
★ Support this podcast ★
  continue reading

121 episodes

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