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Content provided by Jordan Bonnough and Travis Bonnough and Hook and Chance. All podcast content including episodes, graphics, and podcast descriptions are uploaded and provided directly by Jordan Bonnough and Travis Bonnough and Hook and Chance or their podcast platform partner. If you believe someone is using your copyrighted work without your permission, you can follow the process outlined here https://podcastplayer.com/legal.
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Four Corners of Corrupted Foes

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Manage episode 361521398 series 2488532
Content provided by Jordan Bonnough and Travis Bonnough and Hook and Chance. All podcast content including episodes, graphics, and podcast descriptions are uploaded and provided directly by Jordan Bonnough and Travis Bonnough and Hook and Chance or their podcast platform partner. If you believe someone is using your copyrighted work without your permission, you can follow the process outlined here https://podcastplayer.com/legal.
Want a faster route to planning out the major players in an adventure? Something that focuses you efforts like a laser, and results in a living, breathing world? In this episode we use the four-corner opposition method to create rich, dynamic antagonists for our adventure. Trying to cook up awesome villains can be tough. Many failed approaches were attempted before we found this one. We've spent ages crafting what felt like the perfect villain, only to have them not really resonate. We've jammed all our "baddie" ideas into one mega villain, only to have it feel disjointed and out of place. We've read tomes of lore from different settings, just to have none of it feel quite right. With this approach, we now outline a handful of awesome, custom opposing forces in the time it takes to listen to this episode.
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171 episodes

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Four Corners of Corrupted Foes

Hook and Chance

14 subscribers

published

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Fetch error

Hmmm there seems to be a problem fetching this series right now. Last successful fetch was on April 24, 2025 23:08 (8M ago)

What now? This series will be checked again in the next day. If you believe it should be working, please verify the publisher's feed link below is valid and includes actual episode links. You can contact support to request the feed be immediately fetched.

Manage episode 361521398 series 2488532
Content provided by Jordan Bonnough and Travis Bonnough and Hook and Chance. All podcast content including episodes, graphics, and podcast descriptions are uploaded and provided directly by Jordan Bonnough and Travis Bonnough and Hook and Chance or their podcast platform partner. If you believe someone is using your copyrighted work without your permission, you can follow the process outlined here https://podcastplayer.com/legal.
Want a faster route to planning out the major players in an adventure? Something that focuses you efforts like a laser, and results in a living, breathing world? In this episode we use the four-corner opposition method to create rich, dynamic antagonists for our adventure. Trying to cook up awesome villains can be tough. Many failed approaches were attempted before we found this one. We've spent ages crafting what felt like the perfect villain, only to have them not really resonate. We've jammed all our "baddie" ideas into one mega villain, only to have it feel disjointed and out of place. We've read tomes of lore from different settings, just to have none of it feel quite right. With this approach, we now outline a handful of awesome, custom opposing forces in the time it takes to listen to this episode.
  continue reading

171 episodes

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