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Tom Bloom: Looking Over the Shoulder at D&D | Interview
Manage episode 507501126 series 3530122
Tom Bloom is the designer of Lancer RPG, author of Kill Six Billion Demons, and self-proclaimed 4e sicko. Tom made some comments about Draw Steel on Bluesky, and I thought it would be interesting to hear his thoughts on Draw Steel, as a designer of a well-liked tactical RPG. We also talk about games not appologizing for their design, how testing makes games better, and how Draw Steel is not appealing game.
Links:
Leave a comment on YouTube or Spotify, or send me an email at [email protected].
Theme music by Patrick Haesler.
Art by Chris Malbon.
42 episodes
Manage episode 507501126 series 3530122
Tom Bloom is the designer of Lancer RPG, author of Kill Six Billion Demons, and self-proclaimed 4e sicko. Tom made some comments about Draw Steel on Bluesky, and I thought it would be interesting to hear his thoughts on Draw Steel, as a designer of a well-liked tactical RPG. We also talk about games not appologizing for their design, how testing makes games better, and how Draw Steel is not appealing game.
Links:
Leave a comment on YouTube or Spotify, or send me an email at [email protected].
Theme music by Patrick Haesler.
Art by Chris Malbon.
42 episodes
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