Search a title or topic

Over 20 million podcasts, powered by 

Player FM logo
Artwork

Content provided by Jon de Nor. All podcast content including episodes, graphics, and podcast descriptions are uploaded and provided directly by Jon de Nor or their podcast platform partner. If you believe someone is using your copyrighted work without your permission, you can follow the process outlined here https://podcastplayer.com/legal.
Player FM - Podcast App
Go offline with the Player FM app!

James Introcaso: Designing Draw Steel | Interview

1:32:42
 
Share
 

Manage episode 501398151 series 3530122
Content provided by Jon de Nor. All podcast content including episodes, graphics, and podcast descriptions are uploaded and provided directly by Jon de Nor or their podcast platform partner. If you believe someone is using your copyrighted work without your permission, you can follow the process outlined here https://podcastplayer.com/legal.

James Introcaso. Lead designer of Draw Steel. Need I say more. I was really excited to have him on, and it was a delight. James talks about going to GenCon, the value of showing that the core rules aren't sacred, how the victory and respite system is core to the Draw Steel experience, and his adventure design philosophy.

Links:

Chapters:

00:00 Intro
01:01 Interview
30:53 Outro

Support the show

Leave a comment on YouTube or Spotify, or send me an email at [email protected].
Theme music by Patrick Haesler.
Art by Chris Malbon.

  continue reading

Chapters

1. Intro (00:00:00)

2. Interview (00:01:01)

3. Outro (01:30:53)

39 episodes

Artwork
iconShare
 
Manage episode 501398151 series 3530122
Content provided by Jon de Nor. All podcast content including episodes, graphics, and podcast descriptions are uploaded and provided directly by Jon de Nor or their podcast platform partner. If you believe someone is using your copyrighted work without your permission, you can follow the process outlined here https://podcastplayer.com/legal.

James Introcaso. Lead designer of Draw Steel. Need I say more. I was really excited to have him on, and it was a delight. James talks about going to GenCon, the value of showing that the core rules aren't sacred, how the victory and respite system is core to the Draw Steel experience, and his adventure design philosophy.

Links:

Chapters:

00:00 Intro
01:01 Interview
30:53 Outro

Support the show

Leave a comment on YouTube or Spotify, or send me an email at [email protected].
Theme music by Patrick Haesler.
Art by Chris Malbon.

  continue reading

Chapters

1. Intro (00:00:00)

2. Interview (00:01:01)

3. Outro (01:30:53)

39 episodes

All episodes

×
 
Loading …

Welcome to Player FM!

Player FM is scanning the web for high-quality podcasts for you to enjoy right now. It's the best podcast app and works on Android, iPhone, and the web. Signup to sync subscriptions across devices.

 

Copyright 2025 | Privacy Policy | Terms of Service | | Copyright
Listen to this show while you explore
Play