Go offline with the Player FM app!
Debugging
Manage episode 408979946 series 1024148
In this episode Matt, Bill & Jon discuss various debugging techniques for use in both production and development. Bill explains why he doesn’t like his developers to use the debugger and how he prefers to only use techniques available in production. Matt expresses a few counterpoints based on his different experiences, and then the group goes over some techniques for debugging in production.
Changelog++ members save 4 minutes on this episode because they made the ads disappear. Join today!
Sponsors:
- FireHydrant – The alerting and on-call tool designed for humans, not systems. Signals puts teams at the center, giving you ultimate control over rules, policies, and schedules. No need to configure your services or do wonky work-arounds. Signals filters out the noise, alerting you only on what matters. Manage coverage requests and on-call notifications effortlessly within Slack. But here’s the game-changer…Signals natively integrates with FireHydrant’s full incident management suite, so as soon as you’re alerted you can seamlessly kickoff and manage your entire incident inside a single platform. Learn more or switch today at firehydrant.com/signals
- Fly.io – The home of Changelog.com — Deploy your apps and databases close to your users. In minutes you can run your Ruby, Go, Node, Deno, Python, or Elixir app (and databases!) all over the world. No ops required. Learn more at fly.io/changelog and check out the speedrun in their docs.
Featuring:
- Matthew Boyle – Twitter, GitHub, Website
- Bill Kennedy – Twitter, GitHub, Website
- Jon Calhoun – Twitter, GitHub, Website
Show Notes:
- Limits in Kubernetes - A blog by Bill
- Prometheus
- crawler-hints
- distributed tracing
- service weaver
- encore
- Petr Levels
- Andrea Medda
- Matt’s debugging course
Something missing or broken? PRs welcome!
Chapters
1. It's Go Time! (00:00:00)
2. Meet the guests (00:00:44)
3. Debugging locally (00:02:18)
4. Shared computer debugging (00:12:22)
5. Don't use an else clause (00:18:23)
6. Team size (00:23:30)
7. Sponsor: FireHydrant (00:26:40)
8. Debugging in prod (00:29:18)
9. How long to keep logs (00:33:09)
10. The golden boot (00:37:35)
11. Metrics (00:40:49)
12. Tracing (00:50:05)
13. Unpopular opinions! (00:52:21)
14. Jon's unpop (00:52:40)
15. Bill's unpop (00:53:01)
16. Matt's unpop (01:03:08)
17. Outro (01:09:37)
348 episodes
Manage episode 408979946 series 1024148
In this episode Matt, Bill & Jon discuss various debugging techniques for use in both production and development. Bill explains why he doesn’t like his developers to use the debugger and how he prefers to only use techniques available in production. Matt expresses a few counterpoints based on his different experiences, and then the group goes over some techniques for debugging in production.
Changelog++ members save 4 minutes on this episode because they made the ads disappear. Join today!
Sponsors:
- FireHydrant – The alerting and on-call tool designed for humans, not systems. Signals puts teams at the center, giving you ultimate control over rules, policies, and schedules. No need to configure your services or do wonky work-arounds. Signals filters out the noise, alerting you only on what matters. Manage coverage requests and on-call notifications effortlessly within Slack. But here’s the game-changer…Signals natively integrates with FireHydrant’s full incident management suite, so as soon as you’re alerted you can seamlessly kickoff and manage your entire incident inside a single platform. Learn more or switch today at firehydrant.com/signals
- Fly.io – The home of Changelog.com — Deploy your apps and databases close to your users. In minutes you can run your Ruby, Go, Node, Deno, Python, or Elixir app (and databases!) all over the world. No ops required. Learn more at fly.io/changelog and check out the speedrun in their docs.
Featuring:
- Matthew Boyle – Twitter, GitHub, Website
- Bill Kennedy – Twitter, GitHub, Website
- Jon Calhoun – Twitter, GitHub, Website
Show Notes:
- Limits in Kubernetes - A blog by Bill
- Prometheus
- crawler-hints
- distributed tracing
- service weaver
- encore
- Petr Levels
- Andrea Medda
- Matt’s debugging course
Something missing or broken? PRs welcome!
Chapters
1. It's Go Time! (00:00:00)
2. Meet the guests (00:00:44)
3. Debugging locally (00:02:18)
4. Shared computer debugging (00:12:22)
5. Don't use an else clause (00:18:23)
6. Team size (00:23:30)
7. Sponsor: FireHydrant (00:26:40)
8. Debugging in prod (00:29:18)
9. How long to keep logs (00:33:09)
10. The golden boot (00:37:35)
11. Metrics (00:40:49)
12. Tracing (00:50:05)
13. Unpopular opinions! (00:52:21)
14. Jon's unpop (00:52:40)
15. Bill's unpop (00:53:01)
16. Matt's unpop (01:03:08)
17. Outro (01:09:37)
348 episodes
All episodes
×Welcome to Player FM!
Player FM is scanning the web for high-quality podcasts for you to enjoy right now. It's the best podcast app and works on Android, iPhone, and the web. Signup to sync subscriptions across devices.