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Smash the Prototype (GWTW804)

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Manage episode 471369853 series 1017288
Content provided by Chris Martin Studios. All podcast content including episodes, graphics, and podcast descriptions are uploaded and provided directly by Chris Martin Studios or their podcast platform partner. If you believe someone is using your copyrighted work without your permission, you can follow the process outlined here https://podcastplayer.com/legal.

When we start out doing something, we make mistakes until eventually something works. We build upon the things that work, actively avoiding what didn’t work. We build our skills until they become the foundations for our initial prototypes and plans for our creative work. These plans help us to chart a course away from failure and the beginner’s mind towards experience, excellence, and one day, mastery. Not a bad journey, if you ask me.

“As we gain knowledge about a domain, we become prisoners of our prototypes.” – Originals: How Non-Conformists Move the World by Adam Grant

But what I love about Grant’s quote is that it isn’t about demonizing experience and knowledge, it’s what the prototype represents: the formula we follow every time we make something. Yes, our creativity can become formulaic, and that’s when we became the prisoner. Following the same routine every day, surrounded by the same people, with limited options and no freedom.

As I set out on my woodworking journey, I am far away from any prototypes because I haven’t made enough. But I do want to keep in mind the joy of pushing my limits and abilities. To be free to try new things. But I just don’t have enough knowledge and experience yet.

But with my other creative efforts, like podcasting, filmmaking, and writing, I need to realize that I’m following formulas and patterns and prototypes of what works. That in many ways, my prototypes keep me safe between the bars of my constructed creative reality.

And I need to smash those prototypes. Not because they aren’t working, they are, but there is something missing. The freedom to push my limits, to explore new ideas, and to reinvigorate a sense of play, exploration, and wonder.

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90 episodes

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Smash the Prototype (GWTW804)

Getting Work To Work

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Manage episode 471369853 series 1017288
Content provided by Chris Martin Studios. All podcast content including episodes, graphics, and podcast descriptions are uploaded and provided directly by Chris Martin Studios or their podcast platform partner. If you believe someone is using your copyrighted work without your permission, you can follow the process outlined here https://podcastplayer.com/legal.

When we start out doing something, we make mistakes until eventually something works. We build upon the things that work, actively avoiding what didn’t work. We build our skills until they become the foundations for our initial prototypes and plans for our creative work. These plans help us to chart a course away from failure and the beginner’s mind towards experience, excellence, and one day, mastery. Not a bad journey, if you ask me.

“As we gain knowledge about a domain, we become prisoners of our prototypes.” – Originals: How Non-Conformists Move the World by Adam Grant

But what I love about Grant’s quote is that it isn’t about demonizing experience and knowledge, it’s what the prototype represents: the formula we follow every time we make something. Yes, our creativity can become formulaic, and that’s when we became the prisoner. Following the same routine every day, surrounded by the same people, with limited options and no freedom.

As I set out on my woodworking journey, I am far away from any prototypes because I haven’t made enough. But I do want to keep in mind the joy of pushing my limits and abilities. To be free to try new things. But I just don’t have enough knowledge and experience yet.

But with my other creative efforts, like podcasting, filmmaking, and writing, I need to realize that I’m following formulas and patterns and prototypes of what works. That in many ways, my prototypes keep me safe between the bars of my constructed creative reality.

And I need to smash those prototypes. Not because they aren’t working, they are, but there is something missing. The freedom to push my limits, to explore new ideas, and to reinvigorate a sense of play, exploration, and wonder.

Show Links

  continue reading

90 episodes

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