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Wuchang: Fallen Feathers & Spray Paint Simulator From Feathers to Graffiti –
Manage episode 502211896 series 2551675
Two very different games. One episode.
In this week’s Game Pass or Pass, we’re taking a look at the upcoming dark action RPG Wuchang: Fallen Feathers and the hands-on creativity of Spray Paint Simulator. They couldn’t be further apart in tone, but both raise the question: does uniqueness automatically mean quality?
We discuss:
Wuchang: Fallen Feathers – How its Soulslike combat, plague-ridden setting, and folklore-driven narrative stack up against heavy hitters like Elden Ring and Lies of P. Does its style and atmosphere carry enough weight to stand on its own?
Spray Paint Simulator – A completely different vibe, focusing on freedom of expression through tagging, murals, and customization. Is it a laid-back creative sandbox, or just another niche sim with limited staying power?
The strange contrast of covering these two back-to-back, and what that says about the variety Game Pass offers.
Which one we think has a stronger shot at holding player attention long-term.
Do either of these titles have what it takes to be more than a curiosity on Game Pass? Or are they destined to fade into the backlog?
201 episodes
Manage episode 502211896 series 2551675
Two very different games. One episode.
In this week’s Game Pass or Pass, we’re taking a look at the upcoming dark action RPG Wuchang: Fallen Feathers and the hands-on creativity of Spray Paint Simulator. They couldn’t be further apart in tone, but both raise the question: does uniqueness automatically mean quality?
We discuss:
Wuchang: Fallen Feathers – How its Soulslike combat, plague-ridden setting, and folklore-driven narrative stack up against heavy hitters like Elden Ring and Lies of P. Does its style and atmosphere carry enough weight to stand on its own?
Spray Paint Simulator – A completely different vibe, focusing on freedom of expression through tagging, murals, and customization. Is it a laid-back creative sandbox, or just another niche sim with limited staying power?
The strange contrast of covering these two back-to-back, and what that says about the variety Game Pass offers.
Which one we think has a stronger shot at holding player attention long-term.
Do either of these titles have what it takes to be more than a curiosity on Game Pass? Or are they destined to fade into the backlog?
201 episodes
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