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S1. Ep1: The Evolution of Open World Games: From GTA III to Elden Ring

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Manage episode 490909068 series 3626409
Content provided by Steve Stanley. All podcast content including episodes, graphics, and podcast descriptions are uploaded and provided directly by Steve Stanley or their podcast platform partner. If you believe someone is using your copyrighted work without your permission, you can follow the process outlined here https://podcastplayer.com/legal.

Note: This episode features a digitally cloned version of my voice. While the voice is AI-generated, the content is entirely mine: written, produced, and curated with care to keep bringing you great episodes, even on my busiest days.


Open world games have come a long way—from the gritty streets of GTA III to the haunting beauty of Elden Ring’s Lands Between. In this debut episode of Game-Loft Cast, we trace the evolution of the open world genre, exploring how freedom, scale, and player agency transformed gaming forever. From icons like Skyrim, Zelda: Breath of the Wild, and The Witcher 3 to the philosophies driving modern design, this is your deep dive into how open worlds were born, matured, and redefined.

Disclosure: Some part of production and editing of this podcast was assisted with the use of AI, such as filler words, making the audio more polished, enhancing speech clarity and adjusting audio levels.


Hosted on Acast. See acast.com/privacy for more information.

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29 episodes

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Fetch error

Hmmm there seems to be a problem fetching this series right now. Last successful fetch was on September 04, 2025 13:14 (3d ago)

What now? This series will be checked again in the next day. If you believe it should be working, please verify the publisher's feed link below is valid and includes actual episode links. You can contact support to request the feed be immediately fetched.

Manage episode 490909068 series 3626409
Content provided by Steve Stanley. All podcast content including episodes, graphics, and podcast descriptions are uploaded and provided directly by Steve Stanley or their podcast platform partner. If you believe someone is using your copyrighted work without your permission, you can follow the process outlined here https://podcastplayer.com/legal.

Note: This episode features a digitally cloned version of my voice. While the voice is AI-generated, the content is entirely mine: written, produced, and curated with care to keep bringing you great episodes, even on my busiest days.


Open world games have come a long way—from the gritty streets of GTA III to the haunting beauty of Elden Ring’s Lands Between. In this debut episode of Game-Loft Cast, we trace the evolution of the open world genre, exploring how freedom, scale, and player agency transformed gaming forever. From icons like Skyrim, Zelda: Breath of the Wild, and The Witcher 3 to the philosophies driving modern design, this is your deep dive into how open worlds were born, matured, and redefined.

Disclosure: Some part of production and editing of this podcast was assisted with the use of AI, such as filler words, making the audio more polished, enhancing speech clarity and adjusting audio levels.


Hosted on Acast. See acast.com/privacy for more information.

  continue reading

29 episodes

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