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S2. Ep3: AI & the Future of Gaming: Procedural Everything – How AI Is Rewriting Game Design from Worlds to Weapons

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Manage episode 491247490 series 3626409
Content provided by Steve Stanley. All podcast content including episodes, graphics, and podcast descriptions are uploaded and provided directly by Steve Stanley or their podcast platform partner. If you believe someone is using your copyrighted work without your permission, you can follow the process outlined here https://podcastplayer.com/legal.

Note: This episode features a digitally cloned version of my voice. While the voice is AI-generated, the content is entirely mine: written, produced, and curated with care to keep bringing you great episodes, even on my busiest days.


Can AI build better games than humans? In Episode 3 of Game‑Loft Cast, we explore how procedural generation and artificial intelligence are reshaping level design, weapons, quests, and player-made content. Discover how AI is changing creativity in game development—from smart enemies and dynamic quests to modding tools that let anyone build a game. We also cover the risks—glitches, bias, and soulless design—and why human oversight still matters in an AI-driven future.

Disclosure: Some part of production and editing of this podcast was assisted with the use of AI, such as filler words, making the audio more polished, enhancing speech clarity and adjusting audio levels.


Hosted on Acast. See acast.com/privacy for more information.

  continue reading

26 episodes

Artwork
iconShare
 
Manage episode 491247490 series 3626409
Content provided by Steve Stanley. All podcast content including episodes, graphics, and podcast descriptions are uploaded and provided directly by Steve Stanley or their podcast platform partner. If you believe someone is using your copyrighted work without your permission, you can follow the process outlined here https://podcastplayer.com/legal.

Note: This episode features a digitally cloned version of my voice. While the voice is AI-generated, the content is entirely mine: written, produced, and curated with care to keep bringing you great episodes, even on my busiest days.


Can AI build better games than humans? In Episode 3 of Game‑Loft Cast, we explore how procedural generation and artificial intelligence are reshaping level design, weapons, quests, and player-made content. Discover how AI is changing creativity in game development—from smart enemies and dynamic quests to modding tools that let anyone build a game. We also cover the risks—glitches, bias, and soulless design—and why human oversight still matters in an AI-driven future.

Disclosure: Some part of production and editing of this podcast was assisted with the use of AI, such as filler words, making the audio more polished, enhancing speech clarity and adjusting audio levels.


Hosted on Acast. See acast.com/privacy for more information.

  continue reading

26 episodes

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