S2. Ep3: AI & the Future of Gaming: Procedural Everything – How AI Is Rewriting Game Design from Worlds to Weapons
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Note: This episode features a digitally cloned version of my voice. While the voice is AI-generated, the content is entirely mine: written, produced, and curated with care to keep bringing you great episodes, even on my busiest days.
Can AI build better games than humans? In Episode 3 of Game‑Loft Cast, we explore how procedural generation and artificial intelligence are reshaping level design, weapons, quests, and player-made content. Discover how AI is changing creativity in game development—from smart enemies and dynamic quests to modding tools that let anyone build a game. We also cover the risks—glitches, bias, and soulless design—and why human oversight still matters in an AI-driven future.
Disclosure: Some part of production and editing of this podcast was assisted with the use of AI, such as filler words, making the audio more polished, enhancing speech clarity and adjusting audio levels.
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26 episodes