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Game Dev Podcast - The RisingHigh Extended Tea Break - Game Development Advice for Game Developers
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016: Finish Your Damn Game - 5 Common Developer Pitfalls that can stop you getting to Launch Day.
Archived series ("Inactive feed" status)
When? This feed was archived on October 30, 2025 15:21 (). Last successful fetch was on December 01, 2022 19:16 ()
Why? Inactive feed status. Our servers were unable to retrieve a valid podcast feed for a sustained period.
What now? You might be able to find a more up-to-date version using the search function. This series will no longer be checked for updates. If you believe this to be in error, please check if the publisher's feed link below is valid and contact support to request the feed be restored or if you have any other concerns about this.
Manage episode 206379545 series 2154787
As game developers, shipping your finished game, whether you’re a hobbyist or part of a professional studio team, the goal you should always be heading for is to finish.
We all know that at times, life just gets in the way, but there are a certain number of pitfalls you can fall into very easily, and often unknowingly, and this can hinder you releasing your game and often stop dead your project dead in its tracks.
Visit us for the Full Show Notes & Links to all the Resources:
Website: RisingHighAcademy.com
We truly do appreciate you taking time out of your day to listen and hope you got some value.
If you enjoyed today’s show, it would go such along way if you hit that Subscribe button.
We’d also be forever grateful if you’d consider sparing just a quick minute to Leave us an Honest Rating & Review.
We always read each and every one personally and it always makes our day!
Thanks so much, Kevin & Jilly.
Say Hello & Connect with us:
Website: RisingHighAcademy.com
Facebook - Twitter - Instagram
Support the show30 episodes
016: Finish Your Damn Game - 5 Common Developer Pitfalls that can stop you getting to Launch Day.
Game Dev Podcast - The RisingHigh Extended Tea Break - Game Development Advice for Game Developers
Archived series ("Inactive feed" status)
When? This feed was archived on October 30, 2025 15:21 (). Last successful fetch was on December 01, 2022 19:16 ()
Why? Inactive feed status. Our servers were unable to retrieve a valid podcast feed for a sustained period.
What now? You might be able to find a more up-to-date version using the search function. This series will no longer be checked for updates. If you believe this to be in error, please check if the publisher's feed link below is valid and contact support to request the feed be restored or if you have any other concerns about this.
Manage episode 206379545 series 2154787
As game developers, shipping your finished game, whether you’re a hobbyist or part of a professional studio team, the goal you should always be heading for is to finish.
We all know that at times, life just gets in the way, but there are a certain number of pitfalls you can fall into very easily, and often unknowingly, and this can hinder you releasing your game and often stop dead your project dead in its tracks.
Visit us for the Full Show Notes & Links to all the Resources:
Website: RisingHighAcademy.com
We truly do appreciate you taking time out of your day to listen and hope you got some value.
If you enjoyed today’s show, it would go such along way if you hit that Subscribe button.
We’d also be forever grateful if you’d consider sparing just a quick minute to Leave us an Honest Rating & Review.
We always read each and every one personally and it always makes our day!
Thanks so much, Kevin & Jilly.
Say Hello & Connect with us:
Website: RisingHighAcademy.com
Facebook - Twitter - Instagram
Support the show30 episodes
All episodes
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