Go offline with the Player FM app!
Game Dev Podcast - The RisingHigh Extended Tea Break - Game Development Advice for Game Developers
«
»
Spotlight: Trey Smith Interview – Buildbox Founder with 65 Million Downloads.
Archived series ("Inactive feed" status)
When? This feed was archived on October 30, 2025 20:19 (). Last successful fetch was on May 18, 2023 10:19 ()
Why? Inactive feed status. Our servers were unable to retrieve a valid podcast feed for a sustained period.
What now? You might be able to find a more up-to-date version using the search function. This series will no longer be checked for updates. If you believe this to be in error, please check if the publisher's feed link below is valid and contact support to request the feed be restored or if you have any other concerns about this.
Manage episode 237403997 series 2520244
In this special Spotlight episode, Kevin sits down with Buildbox CEO and Founder, Trey Smith.
Trey began his game building journey back in 2011 with the launch of Kolo’s Journey where he met and hired now Buildbox CTO Nik Rudenko.
This was the beginning of the hugely popular Game Building company that is now Buildbox, along with a wildly successful Mobile Gaming business which has now amassed well over 65 Million downloads. Securing multiple publishing deals with the Giant Publisher Ketchapp.
Trey talks openly about the struggles of setting up both companies, the systems set up to ensure the company runs as smoothly as possible and how researching, learning and re-engineering is most likely his greatest skills.
From moving Nik and his family over from the Ukraine to the US to becoming a pro at hiring only the best people, he explains how by stepping back from micro managing the company has increased output dramatically.
More personally, his discusses his dreams of becoming a DJ when he moved over to the UK to ultimately starting Game Academy a training website with software.
Trey shares his game design process, his tips on how to, and what exactly is, polishing your game along with his secret for securing a major publishing deal for any mobile game that you make.
Resources & Takeaways:
Buildbox Game Building Software
Books:
E-Myth Revisited
Visit us for More:
https://RisingHighAcademy.com
30 episodes
Spotlight: Trey Smith Interview – Buildbox Founder with 65 Million Downloads.
Game Dev Podcast - The RisingHigh Extended Tea Break - Game Development Advice for Game Developers
Archived series ("Inactive feed" status)
When? This feed was archived on October 30, 2025 20:19 (). Last successful fetch was on May 18, 2023 10:19 ()
Why? Inactive feed status. Our servers were unable to retrieve a valid podcast feed for a sustained period.
What now? You might be able to find a more up-to-date version using the search function. This series will no longer be checked for updates. If you believe this to be in error, please check if the publisher's feed link below is valid and contact support to request the feed be restored or if you have any other concerns about this.
Manage episode 237403997 series 2520244
In this special Spotlight episode, Kevin sits down with Buildbox CEO and Founder, Trey Smith.
Trey began his game building journey back in 2011 with the launch of Kolo’s Journey where he met and hired now Buildbox CTO Nik Rudenko.
This was the beginning of the hugely popular Game Building company that is now Buildbox, along with a wildly successful Mobile Gaming business which has now amassed well over 65 Million downloads. Securing multiple publishing deals with the Giant Publisher Ketchapp.
Trey talks openly about the struggles of setting up both companies, the systems set up to ensure the company runs as smoothly as possible and how researching, learning and re-engineering is most likely his greatest skills.
From moving Nik and his family over from the Ukraine to the US to becoming a pro at hiring only the best people, he explains how by stepping back from micro managing the company has increased output dramatically.
More personally, his discusses his dreams of becoming a DJ when he moved over to the UK to ultimately starting Game Academy a training website with software.
Trey shares his game design process, his tips on how to, and what exactly is, polishing your game along with his secret for securing a major publishing deal for any mobile game that you make.
Resources & Takeaways:
Buildbox Game Building Software
Books:
E-Myth Revisited
Visit us for More:
https://RisingHighAcademy.com
30 episodes
All episodes
×Welcome to Player FM!
Player FM is scanning the web for high-quality podcasts for you to enjoy right now. It's the best podcast app and works on Android, iPhone, and the web. Signup to sync subscriptions across devices.