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Content provided by Malcolm O'Stephan, Tori Selznick, Arcadia Deschane, Malcolm O'Stephan, Tori Selznick, and Arcadia Deschane. All podcast content including episodes, graphics, and podcast descriptions are uploaded and provided directly by Malcolm O'Stephan, Tori Selznick, Arcadia Deschane, Malcolm O'Stephan, Tori Selznick, and Arcadia Deschane or their podcast platform partner. If you believe someone is using your copyrighted work without your permission, you can follow the process outlined here https://podcastplayer.com/legal.
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Character Flaws and Roleplaying: Depth Without the Drama

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Manage episode 476160322 series 3648433
Content provided by Malcolm O'Stephan, Tori Selznick, Arcadia Deschane, Malcolm O'Stephan, Tori Selznick, and Arcadia Deschane. All podcast content including episodes, graphics, and podcast descriptions are uploaded and provided directly by Malcolm O'Stephan, Tori Selznick, Arcadia Deschane, Malcolm O'Stephan, Tori Selznick, and Arcadia Deschane or their podcast platform partner. If you believe someone is using your copyrighted work without your permission, you can follow the process outlined here https://podcastplayer.com/legal.

Send us a text

Exploring Character Flaws and You Don't Have To Be an Actor To Roleplay

Tori takes the referee seat for this episode, and we have a guest! Jess joins us in the studio as Malcolm kicks off the conversation with a discussion on character flaws. These aren’t about nerfing your character—they’re a way to prevent munchkining while adding depth beyond stereotypical heroes. Some examples include Shadowrun’s “elf poser” and Vampire: The Masquerade’s “known corpse,” “compromised haven,” and “prey exclusion.”

Many players include flaws without thinking, but for DMs, they can flavor the game in countless ways. Flaws can evolve alongside characters, helping PCs become more dynamic and engaging. Unfortunately, Jess had to leave early due to nasty Midwest weather.

After the break, Arcadia discusses the challenges of roleplaying. Not everyone is an actor, nor can everyone emote like one—and that’s okay. TTRPGs don’t gatekeep based on acting ability. Players can describe actions instead of acting them out, or lean into the roleplaying if they enjoy it. The game accommodates many styles, making it welcoming for everyone.

Our Sources:

  • Dungeon Master’s Guide 2nd Edition
  • Dungeon Master’s Guide 5th Edition
  • Vampire: The Masquerade Player’s Handbook
  • Shadowrun Player’s Handbook

Music Credit:
Rise (Epic, Inspirational, Cinematic) by Artur Aravidi — licensed under CC BY-NC 4.0

https://licensebuttons.net/l/by-nc/4.0/88x31.png
Support the show

Contact Us on Our Socials:

A production of WordLeaf Media

  continue reading

39 episodes

Artwork
iconShare
 
Manage episode 476160322 series 3648433
Content provided by Malcolm O'Stephan, Tori Selznick, Arcadia Deschane, Malcolm O'Stephan, Tori Selznick, and Arcadia Deschane. All podcast content including episodes, graphics, and podcast descriptions are uploaded and provided directly by Malcolm O'Stephan, Tori Selznick, Arcadia Deschane, Malcolm O'Stephan, Tori Selznick, and Arcadia Deschane or their podcast platform partner. If you believe someone is using your copyrighted work without your permission, you can follow the process outlined here https://podcastplayer.com/legal.

Send us a text

Exploring Character Flaws and You Don't Have To Be an Actor To Roleplay

Tori takes the referee seat for this episode, and we have a guest! Jess joins us in the studio as Malcolm kicks off the conversation with a discussion on character flaws. These aren’t about nerfing your character—they’re a way to prevent munchkining while adding depth beyond stereotypical heroes. Some examples include Shadowrun’s “elf poser” and Vampire: The Masquerade’s “known corpse,” “compromised haven,” and “prey exclusion.”

Many players include flaws without thinking, but for DMs, they can flavor the game in countless ways. Flaws can evolve alongside characters, helping PCs become more dynamic and engaging. Unfortunately, Jess had to leave early due to nasty Midwest weather.

After the break, Arcadia discusses the challenges of roleplaying. Not everyone is an actor, nor can everyone emote like one—and that’s okay. TTRPGs don’t gatekeep based on acting ability. Players can describe actions instead of acting them out, or lean into the roleplaying if they enjoy it. The game accommodates many styles, making it welcoming for everyone.

Our Sources:

  • Dungeon Master’s Guide 2nd Edition
  • Dungeon Master’s Guide 5th Edition
  • Vampire: The Masquerade Player’s Handbook
  • Shadowrun Player’s Handbook

Music Credit:
Rise (Epic, Inspirational, Cinematic) by Artur Aravidi — licensed under CC BY-NC 4.0

https://licensebuttons.net/l/by-nc/4.0/88x31.png
Support the show

Contact Us on Our Socials:

A production of WordLeaf Media

  continue reading

39 episodes

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