Episode 2 Part 3 -How TTRPGs fuel fiction and how to make worlds feel real
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In Episode 2, Part 3, Al McNevin and Gary Martin explore how tabletop role-playing games inspire writing, from designing character sheets to using game systems as creative scaffolding. They share anecdotes about D&D, Mega Traveller, and other RPGs, and discuss how small logistical details — like the weight of books in a library — make fictional worlds feel real.
5 episodes