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The History Of Beat Em' Ups - Part 2 (AVP Invented Character Action!)

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Manage episode 427947332 series 3585240
Content provided by Mark MSX. All podcast content including episodes, graphics, and podcast descriptions are uploaded and provided directly by Mark MSX or their podcast platform partner. If you believe someone is using your copyrighted work without your permission, you can follow the process outlined here https://podcastplayer.com/legal.

The History Of Beat Em' Ups - Part 2 (AVP Invented Character Action). The extensive history of one the greatest video game genres, Beat em' Ups, continues with our expert guest Kriegor! And we tackle the 90's golden era titles! In today's video we talk about the golden era of the genre (in my opinion) and we even see the birth of the mechanics and design that would go on to define "character action" and action rpg games like Dark Souls, Ninja Gaiden, Devil May Cry, Bayonetta, Godhand, Resident Evil 4, and so many more! What's great about today's discussion is that we are not just giving out release dates and behinds the scenes facts, what we are doing is heavily diving into the design and mechanics of the games and tracing the genre's design philosophy and evolution over the years, which I find deeply fascinating. If you are a fan of action games, character action, beat em' ups, and gaming I think this vid has a lot of fantastic insights that even I didn't know until talking to Kriegor.

  continue reading

65 episodes

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iconShare
 
Manage episode 427947332 series 3585240
Content provided by Mark MSX. All podcast content including episodes, graphics, and podcast descriptions are uploaded and provided directly by Mark MSX or their podcast platform partner. If you believe someone is using your copyrighted work without your permission, you can follow the process outlined here https://podcastplayer.com/legal.

The History Of Beat Em' Ups - Part 2 (AVP Invented Character Action). The extensive history of one the greatest video game genres, Beat em' Ups, continues with our expert guest Kriegor! And we tackle the 90's golden era titles! In today's video we talk about the golden era of the genre (in my opinion) and we even see the birth of the mechanics and design that would go on to define "character action" and action rpg games like Dark Souls, Ninja Gaiden, Devil May Cry, Bayonetta, Godhand, Resident Evil 4, and so many more! What's great about today's discussion is that we are not just giving out release dates and behinds the scenes facts, what we are doing is heavily diving into the design and mechanics of the games and tracing the genre's design philosophy and evolution over the years, which I find deeply fascinating. If you are a fan of action games, character action, beat em' ups, and gaming I think this vid has a lot of fantastic insights that even I didn't know until talking to Kriegor.

  continue reading

65 episodes

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