Search a title or topic

Over 20 million podcasts, powered by 

Player FM logo
Artwork

Content provided by Brian French. All podcast content including episodes, graphics, and podcast descriptions are uploaded and provided directly by Brian French or their podcast platform partner. If you believe someone is using your copyrighted work without your permission, you can follow the process outlined here https://podcastplayer.com/legal.
Player FM - Podcast App
Go offline with the Player FM app!

Episode S8E16: Working For A Narrative

 
Share
 

Manage episode 224000576 series 92159
Content provided by Brian French. All podcast content including episodes, graphics, and podcast descriptions are uploaded and provided directly by Brian French or their podcast platform partner. If you believe someone is using your copyrighted work without your permission, you can follow the process outlined here https://podcastplayer.com/legal.

When a developer creates a game and decides to take a multimedia approach to the game's narrative, what does that do for the player's experience? If a player has to go beyond the game in order to fully appreciate its narrative, does it become a chore? An expensive money grab? An acknowledgement that the developer can't contain the game's narrative in its own media? Inspired by an opinion article in Game Informer, we take a look at the idea of having to work for a story in this episode. Ep S8E16
  continue reading

150 episodes

Artwork
iconShare
 
Manage episode 224000576 series 92159
Content provided by Brian French. All podcast content including episodes, graphics, and podcast descriptions are uploaded and provided directly by Brian French or their podcast platform partner. If you believe someone is using your copyrighted work without your permission, you can follow the process outlined here https://podcastplayer.com/legal.

When a developer creates a game and decides to take a multimedia approach to the game's narrative, what does that do for the player's experience? If a player has to go beyond the game in order to fully appreciate its narrative, does it become a chore? An expensive money grab? An acknowledgement that the developer can't contain the game's narrative in its own media? Inspired by an opinion article in Game Informer, we take a look at the idea of having to work for a story in this episode. Ep S8E16
  continue reading

150 episodes

All episodes

×
 
Loading …

Welcome to Player FM!

Player FM is scanning the web for high-quality podcasts for you to enjoy right now. It's the best podcast app and works on Android, iPhone, and the web. Signup to sync subscriptions across devices.

 

Listen to this show while you explore
Play