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Hexcrawl 101 - Exploring Dragonfang Mountain

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Manage episode 504904614 series 3101567
Content provided by DnDNerds. All podcast content including episodes, graphics, and podcast descriptions are uploaded and provided directly by DnDNerds or their podcast platform partner. If you believe someone is using your copyrighted work without your permission, you can follow the process outlined here https://podcastplayer.com/legal.

Vindalf leads Gemwin, Jendry, and Grom on an exploration of several levels of Dragonfang Mountain. First, they discover a secret room where a dwarf druid lived, and his magical treasures, then they discover some scary creatures the gnomes were keeping as mounts. They find a hidden entrance used by the gnome cultists. They descend back down to the river level, and find a saferoom guarding a spot where an elevator once worked. Vindalf becomes a giant frog to go across the river and bring back a boat there, and they all cross back together. They ascend a tunnel that takes them back up near their original entry point, where they find several dwarven tombs. They explore a streambed and find a nest of stirges and an old adventurer corpse. Ascending up another staircase, they find a dwarven trap that spews fire, and a blocked off iron gate with some orcs beyond it. Descending again, they go all the way back down to the storeroom level by the river, explore a flooded storeroom, and hole up for another short rest.

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170 episodes

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iconShare
 
Manage episode 504904614 series 3101567
Content provided by DnDNerds. All podcast content including episodes, graphics, and podcast descriptions are uploaded and provided directly by DnDNerds or their podcast platform partner. If you believe someone is using your copyrighted work without your permission, you can follow the process outlined here https://podcastplayer.com/legal.

Vindalf leads Gemwin, Jendry, and Grom on an exploration of several levels of Dragonfang Mountain. First, they discover a secret room where a dwarf druid lived, and his magical treasures, then they discover some scary creatures the gnomes were keeping as mounts. They find a hidden entrance used by the gnome cultists. They descend back down to the river level, and find a saferoom guarding a spot where an elevator once worked. Vindalf becomes a giant frog to go across the river and bring back a boat there, and they all cross back together. They ascend a tunnel that takes them back up near their original entry point, where they find several dwarven tombs. They explore a streambed and find a nest of stirges and an old adventurer corpse. Ascending up another staircase, they find a dwarven trap that spews fire, and a blocked off iron gate with some orcs beyond it. Descending again, they go all the way back down to the storeroom level by the river, explore a flooded storeroom, and hole up for another short rest.

  continue reading

170 episodes

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