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DF Direct Weekly #229: Xbox Ally X Hands-On, Sweeney Defends UE5, id Software Doom TDA Deep Dive!

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Manage episode 503758993 series 3003898
Content provided by Digital Foundry and Geek Media. All podcast content including episodes, graphics, and podcast descriptions are uploaded and provided directly by Digital Foundry and Geek Media or their podcast platform partner. If you believe someone is using your copyrighted work without your permission, you can follow the process outlined here https://podcastplayer.com/legal.

In the latest DF Direct, Rich and Alex share their hands-on experiences of the Xbox/Asus ROG Ally X and non-X, while the team react to Epic's Tim Sweeney seemingly laying the blame on developers for sub-optimal Unreal Engine 5 games. Alex discusses a couple of his favourite SIGGRAPH graphics presentations. Finally, John's massively enthused by Shader Glass and is here to tell you why. 0:00:00 Introduction 0:00:55 News 1: Hands-on with the ROG Xbox Ally + Ally X 0:36:26 News 2 Tim Sweeney: devs to blame for poor UE5 performance 0:49:17 News 3: Alex’s SIGGRAPH selections 1:10:30 News 4: ShaderGlass enables CRT-inspired retro shaders 1:21:47 Supporter Q1: How much of #StutterStruggle is Microsoft’s fault? 1:26:37 Supporter Q2: With AMD purportedly targeting high-end GPUs next gen, will enthusiast GPUs become more competitive? 1:34:02 Supporter Q3: Should Arkham Knight be remastered for current-gen hardware? 1:39:37 Supporter Q4: Is frame-rate testing on fixed refresh displays still relevant? 1:45:32 Supporter Q5: What new video ideas should we introduce?

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263 episodes

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Manage episode 503758993 series 3003898
Content provided by Digital Foundry and Geek Media. All podcast content including episodes, graphics, and podcast descriptions are uploaded and provided directly by Digital Foundry and Geek Media or their podcast platform partner. If you believe someone is using your copyrighted work without your permission, you can follow the process outlined here https://podcastplayer.com/legal.

In the latest DF Direct, Rich and Alex share their hands-on experiences of the Xbox/Asus ROG Ally X and non-X, while the team react to Epic's Tim Sweeney seemingly laying the blame on developers for sub-optimal Unreal Engine 5 games. Alex discusses a couple of his favourite SIGGRAPH graphics presentations. Finally, John's massively enthused by Shader Glass and is here to tell you why. 0:00:00 Introduction 0:00:55 News 1: Hands-on with the ROG Xbox Ally + Ally X 0:36:26 News 2 Tim Sweeney: devs to blame for poor UE5 performance 0:49:17 News 3: Alex’s SIGGRAPH selections 1:10:30 News 4: ShaderGlass enables CRT-inspired retro shaders 1:21:47 Supporter Q1: How much of #StutterStruggle is Microsoft’s fault? 1:26:37 Supporter Q2: With AMD purportedly targeting high-end GPUs next gen, will enthusiast GPUs become more competitive? 1:34:02 Supporter Q3: Should Arkham Knight be remastered for current-gen hardware? 1:39:37 Supporter Q4: Is frame-rate testing on fixed refresh displays still relevant? 1:45:32 Supporter Q5: What new video ideas should we introduce?

Learn more about your ad choices. Visit megaphone.fm/adchoices

  continue reading

263 episodes

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