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DF Direct Weekly #222: Oblivion Remaster Fixed? Switch 2 Perf vs PS4/Series S! Nintendo "RT" Patents

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Manage episode 494407272 series 3003898
Content provided by Digital Foundry and Geek Media. All podcast content including episodes, graphics, and podcast descriptions are uploaded and provided directly by Digital Foundry and Geek Media or their podcast platform partner. If you believe someone is using your copyrighted work without your permission, you can follow the process outlined here https://podcastplayer.com/legal.

This week, Oblivion Remastered's 1.2 patch "dropped" promising performance improvements - but are its systemic stuttering problems fixed? Alex takes a look at the PC version, both moving to an analysis of Nintendo's recently published "ray tracing" patents - which aren't quite what they seem. Meanwhile, Oliver gets to grips with the Wild Hearts demo on Switch 2 - and speaking of the Nintendo hybrid, comments from a Virtuos studio put Switch 2 system performance into context against Series S and PlayStation 4 - but how do those comments match up against our platform comparisons thus far?

0:00:00 Introduction 0:01:05 News 1: Does the latest Oblivion Remastered patch improve performance? 0:14:44 News 2: Virtuos: Switch 2 GPU is close to Series S 0:35:41 News 3: Nintendo publishes new rendering patents 0:49:38 News 4: Wild Hearts demo tested on Switch 2! 0:58:21 Supporter Q1: Will Red Dead Redemption 2 get a ray tracing update? 1:04:51 Supporter Q2: Where’s all the Mac gaming hype? 1:13:26 Supporter Q3: What is the current state of DirectStorage? 1:20:04 Supporter Q4: Is Linux becoming a viable gaming OS? 1:27:51 Supporter Q5: Will next-gen consoles come with lots of RAM? 1:33:49 Supporter Q6: How does Alex configure his PC games?

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254 episodes

Artwork
iconShare
 
Manage episode 494407272 series 3003898
Content provided by Digital Foundry and Geek Media. All podcast content including episodes, graphics, and podcast descriptions are uploaded and provided directly by Digital Foundry and Geek Media or their podcast platform partner. If you believe someone is using your copyrighted work without your permission, you can follow the process outlined here https://podcastplayer.com/legal.

This week, Oblivion Remastered's 1.2 patch "dropped" promising performance improvements - but are its systemic stuttering problems fixed? Alex takes a look at the PC version, both moving to an analysis of Nintendo's recently published "ray tracing" patents - which aren't quite what they seem. Meanwhile, Oliver gets to grips with the Wild Hearts demo on Switch 2 - and speaking of the Nintendo hybrid, comments from a Virtuos studio put Switch 2 system performance into context against Series S and PlayStation 4 - but how do those comments match up against our platform comparisons thus far?

0:00:00 Introduction 0:01:05 News 1: Does the latest Oblivion Remastered patch improve performance? 0:14:44 News 2: Virtuos: Switch 2 GPU is close to Series S 0:35:41 News 3: Nintendo publishes new rendering patents 0:49:38 News 4: Wild Hearts demo tested on Switch 2! 0:58:21 Supporter Q1: Will Red Dead Redemption 2 get a ray tracing update? 1:04:51 Supporter Q2: Where’s all the Mac gaming hype? 1:13:26 Supporter Q3: What is the current state of DirectStorage? 1:20:04 Supporter Q4: Is Linux becoming a viable gaming OS? 1:27:51 Supporter Q5: Will next-gen consoles come with lots of RAM? 1:33:49 Supporter Q6: How does Alex configure his PC games?

Learn more about your ad choices. Visit megaphone.fm/adchoices

  continue reading

254 episodes

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