The Art of Worldbuilding
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In this episode of Dice and Quills, we dive deep into the practical side of worldbuilding — not the endless encyclopedias, but the real craft behind creating worlds that players can live in, explore, and shape.
I’ll show you how to build a playable world step-by-step: starting from the big picture, crafting cultures and conflicts, designing impactful geography, weaving in magic and myth, and avoiding common worldbuilding traps that bog down campaigns.
I also share personal examples from my own tables — moments where the world came alive and moments where overbuilding almost killed the story before it could begin.
Whether you’re launching your first campaign or refining an old favorite, this episode will help you create a world that works at the table and grows with your players.
Sharpen your quills. Ready your dice. Let's build something unforgettable.
3 episodes