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How to Start a Campaign Players Will Never Forget

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Manage episode 499592498 series 3661992
Content provided by Darren Ruckle. All podcast content including episodes, graphics, and podcast descriptions are uploaded and provided directly by Darren Ruckle or their podcast platform partner. If you believe someone is using your copyrighted work without your permission, you can follow the process outlined here https://podcastplayer.com/legal.

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You’ve done the Session Zero. You’ve built the world. The players are ready. Now what?

In this episode, we break down how to start your campaign with intention, energy, and tone that actually lands. We’ll talk about the first ten minutes of play — what they must do, what to avoid, and how to structure your opener to build momentum instead of confusion. You’ll hear real examples of strong openers, advice for calibrating tone, and a breakdown of how your first NPCs and choices shape player expectations.

If your campaign openings have ever felt flat, scattered, or slow to get moving — this is how you fix it.

Support the show

  continue reading

17 episodes

Artwork
iconShare
 
Manage episode 499592498 series 3661992
Content provided by Darren Ruckle. All podcast content including episodes, graphics, and podcast descriptions are uploaded and provided directly by Darren Ruckle or their podcast platform partner. If you believe someone is using your copyrighted work without your permission, you can follow the process outlined here https://podcastplayer.com/legal.

Send us a text

You’ve done the Session Zero. You’ve built the world. The players are ready. Now what?

In this episode, we break down how to start your campaign with intention, energy, and tone that actually lands. We’ll talk about the first ten minutes of play — what they must do, what to avoid, and how to structure your opener to build momentum instead of confusion. You’ll hear real examples of strong openers, advice for calibrating tone, and a breakdown of how your first NPCs and choices shape player expectations.

If your campaign openings have ever felt flat, scattered, or slow to get moving — this is how you fix it.

Support the show

  continue reading

17 episodes

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