Capybaras Don't Care, And Neither Should Your Wallet When looking at Dnd, MTG and Rodents of an Unusual Size
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We dive deep into the world of brand loyalty and how it affects our gaming choices, from trading card games to tabletop RPGs, questioning why we remain loyal to companies with questionable ethics.
• The ethics of emergency pizza delivery for wildfire evacuees and the problems with tip-based compensation
• Richard's unexpected capybara encounter at High Park and celebrating post-graduation achievements
• Why Magic: The Gathering's "Universes Beyond" sets represent corporate greed over gameplay design
• How Flesh and Blood cards offer a more ethically-produced alternative to Magic but struggle against established IP
• The challenge of convincing D&D players to try Daggerheart despite its improved game mechanics
• Discussion of why Monster Sanctuary can't compete with Pokémon despite offering better gameplay
• Random questions about being isekai'd into magical worlds and using Pokémon as lease negotiators
Support indie game developers and try games like Sea of Stars, Expedition 33, and Monster Sanctuary. Check out Daggerheart's free YouTube videos and starter kit to experience a more ethically-designed TTRPG.
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Follow all things Richard and Karl, and check out "The Minuet of Sorcery"
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Chapters
1. Episode Introduction (00:00:00)
2. Pizza Ethics and Emergency Relief (00:08:42)
3. Richard's Capybara Adventure (00:26:27)
4. Card Games and Brand Loyalty (00:34:32)
5. D&D vs. Daggerheart (00:59:06)
6. Random Questions (01:20:12)
7. Episode Wrap-up (01:38:57)
110 episodes