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016 Mysteries in the Hall of the Goblin King

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Manage episode 482642786 series 2839370
Content provided by CritHippo. All podcast content including episodes, graphics, and podcast descriptions are uploaded and provided directly by CritHippo or their podcast platform partner. If you believe someone is using your copyrighted work without your permission, you can follow the process outlined here https://player.fm/legal.

Join our adventurers as they delve into the mysterious dungeon rumored to be the domain of the Goblin King. The party faces off against hobgoblins at the entrance, making a strategic decision to disarm and leave them behind as they explore further into the depths.

Inside, the team splits their attention between a town hall project and unraveling the intricacies of a community in decline. Strange occurrences in town suggest that simple magics are beginning to fail. Meanwhile, hidden in the dungeon, they find signs of underground life, valuable treasures, and unusual encounters.

A friendly goblin, Raglag, warns them of an unfriendly wizard and his apprentice, leading to tense negotiations and signs of a power struggle within the ranks of creatures living below. As alliances are cautiously formed, the adventurers grapple with decisions of combat versus diplomacy.

In the gloom, potential threats lurk in every shadow, from goblins and wolves to formidable orcs and ogres. Our heroes must navigate a treacherous environment and decide how best to handle the dangers they face while uncovering the truth of this forsaken place.

  continue reading

147 episodes

Artwork
iconShare
 
Manage episode 482642786 series 2839370
Content provided by CritHippo. All podcast content including episodes, graphics, and podcast descriptions are uploaded and provided directly by CritHippo or their podcast platform partner. If you believe someone is using your copyrighted work without your permission, you can follow the process outlined here https://player.fm/legal.

Join our adventurers as they delve into the mysterious dungeon rumored to be the domain of the Goblin King. The party faces off against hobgoblins at the entrance, making a strategic decision to disarm and leave them behind as they explore further into the depths.

Inside, the team splits their attention between a town hall project and unraveling the intricacies of a community in decline. Strange occurrences in town suggest that simple magics are beginning to fail. Meanwhile, hidden in the dungeon, they find signs of underground life, valuable treasures, and unusual encounters.

A friendly goblin, Raglag, warns them of an unfriendly wizard and his apprentice, leading to tense negotiations and signs of a power struggle within the ranks of creatures living below. As alliances are cautiously formed, the adventurers grapple with decisions of combat versus diplomacy.

In the gloom, potential threats lurk in every shadow, from goblins and wolves to formidable orcs and ogres. Our heroes must navigate a treacherous environment and decide how best to handle the dangers they face while uncovering the truth of this forsaken place.

  continue reading

147 episodes

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