From Steam Machines To Game Awards: What’s Next For Gaming
Manage episode 520251081 series 3464799
We dig into Valve’s new Steam Machine, controller, and VR headset and weigh whether Steam can finally crack the living room. Then we unpack COD Black Ops backlash, indie momentum in the Game Awards, a candid look at inmate remote‑work programs, and GameStop’s odd “trade anything” day.
• holiday check‑in and concert recap
• kitchen mandolin cautionary tale
• Steam Machine specs, price, and positioning
• Linux usability and console market education
• portability, ecosystem play, and emulation talk
• COD campaign controversy and identity drift
• indie studios dominating awards and mindshare
• streamer cycles versus game longevity
• inmate remote‑work program, restitution, reentry
• GameStop trade anything rules and reactions
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Chapters
1. Holiday Catch‑Up And Concert Stories (00:00:00)
2. Kitchen Mishap And Mandolin Caution (00:03:20)
3. Steam’s New Hardware Lineup Overview (00:04:45)
4. Lessons From Past Steam Hardware Failures (00:07:15)
5. Pricing Strategy And Console Market Position (00:09:05)
6. Specs, Ports, And Entry To PC Gaming (00:11:12)
7. Linux Usability And New‑To‑PC Friction (00:12:35)
8. Use Cases Versus Handhelds And Travel (00:15:30)
9. Emulation Talk And Competitive Threats (00:17:20)
10. Steam Sales Culture And Bundles Hopes (00:19:30)
11. COD Black Ops Campaign Controversy (00:21:26)
12. COD Identity: Multiplayer, Zombies, And Esports (00:24:15)
13. Indie Momentum And Player Tastes Shifting (00:27:55)
14. Game Awards Nominations And Predictions (00:31:30)
15. Categories Deep Dive And Likely Winners (00:35:50)
16. Remote Work Programs For Inmates (00:39:55)
17. Public Backlash, Restitution, And Reentry (00:43:15)
18. GameStop “Trade Anything” Day Details (00:46:30)
19. Sign‑Off And Holiday Wishes (00:49:30)
60 episodes