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Interview w. Batty Zabella dev Kyle Sharpe
Manage episode 345758121 series 2421545
Newfoundland-born and Halifax-based writer, filmmaker and (most recently) game designer Kyle Sharpe's point-and-click, horror game Batty Zabella runs on a GameBoy- but he's also releasing it on itch.io.
We talked with Kyle about the constraints of developing a game that has to run on decades-old hardware, the underserved strain of "funny" horror in games a la Addams Family or The Munsters and much more.
Follow Kyle on Twitter @IceColdBlood1 and you can pickup Batty Zabella on itch.io on October 31st (for $6.66, no less).
274 episodes
Manage episode 345758121 series 2421545
Newfoundland-born and Halifax-based writer, filmmaker and (most recently) game designer Kyle Sharpe's point-and-click, horror game Batty Zabella runs on a GameBoy- but he's also releasing it on itch.io.
We talked with Kyle about the constraints of developing a game that has to run on decades-old hardware, the underserved strain of "funny" horror in games a la Addams Family or The Munsters and much more.
Follow Kyle on Twitter @IceColdBlood1 and you can pickup Batty Zabella on itch.io on October 31st (for $6.66, no less).
274 episodes
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