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>observer_ by Bloober Team - GameDev Ep. 47

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Manage episode 191692141 series 1159497
Content provided by Autodesk GameDev. All podcast content including episodes, graphics, and podcast descriptions are uploaded and provided directly by Autodesk GameDev or their podcast platform partner. If you believe someone is using your copyrighted work without your permission, you can follow the process outlined here https://podcastplayer.com/legal.
This week we talk with Wojciech Piejko, Lead Game Designer, Dominika Stala, also a Game Designer, and Sebastian Spluzka, Environment Artist from Bloober Team. The team chats with us about their new Cyberpunk Horror game, >observer_, including the game design process, their thoughts on the cyberpunk genre, and the basic workflow between design teams and art teams.
  continue reading

8 episodes

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Fetch error

Hmmm there seems to be a problem fetching this series right now. Last successful fetch was on October 01, 2023 15:05 (1+ y ago)

What now? This series will be checked again in the next day. If you believe it should be working, please verify the publisher's feed link below is valid and includes actual episode links. You can contact support to request the feed be immediately fetched.

Manage episode 191692141 series 1159497
Content provided by Autodesk GameDev. All podcast content including episodes, graphics, and podcast descriptions are uploaded and provided directly by Autodesk GameDev or their podcast platform partner. If you believe someone is using your copyrighted work without your permission, you can follow the process outlined here https://podcastplayer.com/legal.
This week we talk with Wojciech Piejko, Lead Game Designer, Dominika Stala, also a Game Designer, and Sebastian Spluzka, Environment Artist from Bloober Team. The team chats with us about their new Cyberpunk Horror game, >observer_, including the game design process, their thoughts on the cyberpunk genre, and the basic workflow between design teams and art teams.
  continue reading

8 episodes

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