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#345: Jarryd Huntley (Game Developer) (pt. 1 of 2)

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Manage episode 507798759 series 3554518
Content provided by Nick Petrella and Andy Heise, Nick Petrella, and Andy Heise. All podcast content including episodes, graphics, and podcast descriptions are uploaded and provided directly by Nick Petrella and Andy Heise, Nick Petrella, and Andy Heise or their podcast platform partner. If you believe someone is using your copyrighted work without your permission, you can follow the process outlined here https://podcastplayer.com/legal.

This week on the podcast is part one of our interview with Jarryd Huntley. He’s a game developer with a portfolio career that includes founding Polytrundra LLC, a studio that works on original titles; he helped organize a the large game development community “Cleveland Game Developers,” and he’s senior lead optimization engineer at Owlchemy Labs.

You’ll be impressed with Jarryd’s methodical and practical approach to building his business! https://jarrydhuntley.itch.io/, https://polytundra.com/, https://linktr.ee/clevelandgamedevs, https://owlchemylabs.com/, https://x.com/JarrydHuntley

  continue reading

Chapters

1. Introduction to Jarryd Huntley (00:00:00)

2. Transitioning from Hobby to Career (00:04:00)

3. Building Multiple Revenue Streams (00:10:15)

4. Game Development Timelines and Challenges (00:14:40)

5. Creating Games That Stand Out (00:19:50)

6. We Are OFK and Peabody Award (00:25:00)

7. Game Programming for Artists Book (00:30:30)

249 episodes

Artwork
iconShare
 
Manage episode 507798759 series 3554518
Content provided by Nick Petrella and Andy Heise, Nick Petrella, and Andy Heise. All podcast content including episodes, graphics, and podcast descriptions are uploaded and provided directly by Nick Petrella and Andy Heise, Nick Petrella, and Andy Heise or their podcast platform partner. If you believe someone is using your copyrighted work without your permission, you can follow the process outlined here https://podcastplayer.com/legal.

This week on the podcast is part one of our interview with Jarryd Huntley. He’s a game developer with a portfolio career that includes founding Polytrundra LLC, a studio that works on original titles; he helped organize a the large game development community “Cleveland Game Developers,” and he’s senior lead optimization engineer at Owlchemy Labs.

You’ll be impressed with Jarryd’s methodical and practical approach to building his business! https://jarrydhuntley.itch.io/, https://polytundra.com/, https://linktr.ee/clevelandgamedevs, https://owlchemylabs.com/, https://x.com/JarrydHuntley

  continue reading

Chapters

1. Introduction to Jarryd Huntley (00:00:00)

2. Transitioning from Hobby to Career (00:04:00)

3. Building Multiple Revenue Streams (00:10:15)

4. Game Development Timelines and Challenges (00:14:40)

5. Creating Games That Stand Out (00:19:50)

6. We Are OFK and Peabody Award (00:25:00)

7. Game Programming for Artists Book (00:30:30)

249 episodes

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