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Talking Mysteries: Running Mystery TTRPGs

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Manage episode 499772981 series 3565223
Content provided by Open Hearth Gaming and Open Hearth Gaming Community. All podcast content including episodes, graphics, and podcast descriptions are uploaded and provided directly by Open Hearth Gaming and Open Hearth Gaming Community or their podcast platform partner. If you believe someone is using your copyrighted work without your permission, you can follow the process outlined here https://podcastplayer.com/legal.

This is the edited version of an older seminar by Lowell Francis talking about planning and running TTRPG mysteries. It's about 50 minutes of talk followed by a Q&A. Lowell talks about his approach and best practices for running mysteries in rpgs. Topics include:

  • Kinds of mysteries (set, set variable, improv)
  • Plotting mysteries
  • The power of the timeline
  • Information handling
  • Keeping player involvement
  • Table management

...and more.

See here for an outline of the talk

Lowell is the designer and co-author of Hearts of Wulin. He's the ENnie-winning creator of the Age of Ravens blog and community manager for the Open Hearth Gaming Community.

You can find Lowell's work on YouTube, on Itch.io, and on DriveThruRPG.

Find out more about the Open Hearth Gaming Community
Support us on Patreon!
Our actual play podcast can be found here
Follow us on Tumblr: https://www.tumblr.com/blog/open-hearth-rpg
Bluesky: https://bsky.app/profile/openhearthrpg
Mastodon: @[email protected]

  continue reading

36 episodes

Artwork
iconShare
 
Manage episode 499772981 series 3565223
Content provided by Open Hearth Gaming and Open Hearth Gaming Community. All podcast content including episodes, graphics, and podcast descriptions are uploaded and provided directly by Open Hearth Gaming and Open Hearth Gaming Community or their podcast platform partner. If you believe someone is using your copyrighted work without your permission, you can follow the process outlined here https://podcastplayer.com/legal.

This is the edited version of an older seminar by Lowell Francis talking about planning and running TTRPG mysteries. It's about 50 minutes of talk followed by a Q&A. Lowell talks about his approach and best practices for running mysteries in rpgs. Topics include:

  • Kinds of mysteries (set, set variable, improv)
  • Plotting mysteries
  • The power of the timeline
  • Information handling
  • Keeping player involvement
  • Table management

...and more.

See here for an outline of the talk

Lowell is the designer and co-author of Hearts of Wulin. He's the ENnie-winning creator of the Age of Ravens blog and community manager for the Open Hearth Gaming Community.

You can find Lowell's work on YouTube, on Itch.io, and on DriveThruRPG.

Find out more about the Open Hearth Gaming Community
Support us on Patreon!
Our actual play podcast can be found here
Follow us on Tumblr: https://www.tumblr.com/blog/open-hearth-rpg
Bluesky: https://bsky.app/profile/openhearthrpg
Mastodon: @[email protected]

  continue reading

36 episodes

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