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AI Makes Breakthrough in 3D Creation, Video Generation Gets More Realistic, and Roblox Reimagines Digital Worlds

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Manage episode 472591294 series 3568650
Content provided by PocketPod. All podcast content including episodes, graphics, and podcast descriptions are uploaded and provided directly by PocketPod or their podcast platform partner. If you believe someone is using your copyrighted work without your permission, you can follow the process outlined here https://podcastplayer.com/legal.
As artificial intelligence continues pushing boundaries, today's developments showcase how machines are getting better at understanding and creating our three-dimensional world. From generating complex 3D meshes and realistic video sequences to Roblox's ambitious vision for a new era of digital experiences, these advances signal a future where the line between virtual and physical reality becomes increasingly blurred, raising both exciting possibilities and important questions about how we'll interact with computer-generated environments. Links to all the papers we discussed: φ-Decoding: Adaptive Foresight Sampling for Balanced Inference-Time Exploration and Exploitation, DeepMesh: Auto-Regressive Artist-mesh Creation with Reinforcement Learning, TULIP: Towards Unified Language-Image Pretraining, Cube: A Roblox View of 3D Intelligence, Temporal Regularization Makes Your Video Generator Stronger, Efficient Personalization of Quantized Diffusion Model without Backpropagation
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145 episodes

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iconShare
 
Manage episode 472591294 series 3568650
Content provided by PocketPod. All podcast content including episodes, graphics, and podcast descriptions are uploaded and provided directly by PocketPod or their podcast platform partner. If you believe someone is using your copyrighted work without your permission, you can follow the process outlined here https://podcastplayer.com/legal.
As artificial intelligence continues pushing boundaries, today's developments showcase how machines are getting better at understanding and creating our three-dimensional world. From generating complex 3D meshes and realistic video sequences to Roblox's ambitious vision for a new era of digital experiences, these advances signal a future where the line between virtual and physical reality becomes increasingly blurred, raising both exciting possibilities and important questions about how we'll interact with computer-generated environments. Links to all the papers we discussed: φ-Decoding: Adaptive Foresight Sampling for Balanced Inference-Time Exploration and Exploitation, DeepMesh: Auto-Regressive Artist-mesh Creation with Reinforcement Learning, TULIP: Towards Unified Language-Image Pretraining, Cube: A Roblox View of 3D Intelligence, Temporal Regularization Makes Your Video Generator Stronger, Efficient Personalization of Quantized Diffusion Model without Backpropagation
  continue reading

145 episodes

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