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AggroChat #522 - What Makes a Crossover?

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Manage episode 482067993 series 1088966
Content provided by Mark Temple and Mark "Belghast" Temple. All podcast content including episodes, graphics, and podcast descriptions are uploaded and provided directly by Mark Temple and Mark "Belghast" Temple or their podcast platform partner. If you believe someone is using your copyrighted work without your permission, you can follow the process outlined here https://podcastplayer.com/legal.

Featuring: AmmosArt, Belghast, Kodra, Tamrielo, and Thalen

Hey Folks! Happy Mother’s Day to all the Mothers out there who might be listening to our show. We are down an Ash and a Grace and have an under-the-weather Kodra, but push on. We start off with Bel asking the question: What is the bare minimum required for something to be called a crossover in a game? Kodra shares his thoughts about his playthrough of Cyberpunk 2077 and how it gives the impression of time pressure, but that there really is not any. This branches off into a whole discussion about imaginary time pressure and actual hard clocks in games. Weirdly, this also then branches off into a discussion about how “sexytime” is handled in games. In a more pure gaming experience, Tam shares his thoughts about the wildly successful Burrows and Badgets. Bel talks about rolling a Gauntlet character in the Sir Gog led Path of Exile league and hitting a hard stop in Act 8. Finally, we talk a bit about Dune Awakening and then attempt to explain the Dune universe to Kodra.

Topics Discussed:

  • What Constitutes a Crossover in a Video Game?

    • Diablo IV x Berserk Collaboration

  • Cyberpunk 2077 and the implication of time pressure.

    • Actual Time Pressure vs Imagined

  • Sexytime in Gaming

  • Burrows and Badgers

  • Sir Gog’s Soft Gauntlet in Path of Exile

  • Dune: Awakening Beta Hopes

  • Explaining Dune to Kodra

  continue reading

106 episodes

Artwork
iconShare
 
Manage episode 482067993 series 1088966
Content provided by Mark Temple and Mark "Belghast" Temple. All podcast content including episodes, graphics, and podcast descriptions are uploaded and provided directly by Mark Temple and Mark "Belghast" Temple or their podcast platform partner. If you believe someone is using your copyrighted work without your permission, you can follow the process outlined here https://podcastplayer.com/legal.

Featuring: AmmosArt, Belghast, Kodra, Tamrielo, and Thalen

Hey Folks! Happy Mother’s Day to all the Mothers out there who might be listening to our show. We are down an Ash and a Grace and have an under-the-weather Kodra, but push on. We start off with Bel asking the question: What is the bare minimum required for something to be called a crossover in a game? Kodra shares his thoughts about his playthrough of Cyberpunk 2077 and how it gives the impression of time pressure, but that there really is not any. This branches off into a whole discussion about imaginary time pressure and actual hard clocks in games. Weirdly, this also then branches off into a discussion about how “sexytime” is handled in games. In a more pure gaming experience, Tam shares his thoughts about the wildly successful Burrows and Badgets. Bel talks about rolling a Gauntlet character in the Sir Gog led Path of Exile league and hitting a hard stop in Act 8. Finally, we talk a bit about Dune Awakening and then attempt to explain the Dune universe to Kodra.

Topics Discussed:

  • What Constitutes a Crossover in a Video Game?

    • Diablo IV x Berserk Collaboration

  • Cyberpunk 2077 and the implication of time pressure.

    • Actual Time Pressure vs Imagined

  • Sexytime in Gaming

  • Burrows and Badgers

  • Sir Gog’s Soft Gauntlet in Path of Exile

  • Dune: Awakening Beta Hopes

  • Explaining Dune to Kodra

  continue reading

106 episodes

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