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Content provided by Adventures in DevOps, Will Button, and Warren Parad. All podcast content including episodes, graphics, and podcast descriptions are uploaded and provided directly by Adventures in DevOps, Will Button, and Warren Parad or their podcast platform partner. If you believe someone is using your copyrighted work without your permission, you can follow the process outlined here https://podcastplayer.com/legal.
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No Lag: Building the Future of High-Performance Cloud with Nathan Goulding

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Manage episode 487800426 series 2529949
Content provided by Adventures in DevOps, Will Button, and Warren Parad. All podcast content including episodes, graphics, and podcast descriptions are uploaded and provided directly by Adventures in DevOps, Will Button, and Warren Parad or their podcast platform partner. If you believe someone is using your copyrighted work without your permission, you can follow the process outlined here https://podcastplayer.com/legal.
Warren talks with Nathan Goulding, SVP of Engineering at Vultr, about what it actually takes to run a high-performance cloud platform. They cover everything from global game server latency and hybrid models to bare metal provisioning and the power/cooling constraints that come with modern GPU clusters.
The discussion gets into real-world deployment challenges like scaling across 32 data centers, edge use cases that actually matter, and how to design systems for location-sensitive customers—whether that’s due to regulation or performance. Additionally, there's talk about where the hyperscalers have overcomplicated pricing and where simplicity in a flatter pricing model and optimized defaults are better for everyone.
There’s a section on nuclear energy (yes, really), including SMRs, power procurement, and what it means to keep scaling compute with limited resources. If you're wondering whether your app actually needs high-performance compute or just better visibility into your costs, this is the episode.
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291 episodes

Artwork
iconShare
 
Manage episode 487800426 series 2529949
Content provided by Adventures in DevOps, Will Button, and Warren Parad. All podcast content including episodes, graphics, and podcast descriptions are uploaded and provided directly by Adventures in DevOps, Will Button, and Warren Parad or their podcast platform partner. If you believe someone is using your copyrighted work without your permission, you can follow the process outlined here https://podcastplayer.com/legal.
Warren talks with Nathan Goulding, SVP of Engineering at Vultr, about what it actually takes to run a high-performance cloud platform. They cover everything from global game server latency and hybrid models to bare metal provisioning and the power/cooling constraints that come with modern GPU clusters.
The discussion gets into real-world deployment challenges like scaling across 32 data centers, edge use cases that actually matter, and how to design systems for location-sensitive customers—whether that’s due to regulation or performance. Additionally, there's talk about where the hyperscalers have overcomplicated pricing and where simplicity in a flatter pricing model and optimized defaults are better for everyone.
There’s a section on nuclear energy (yes, really), including SMRs, power procurement, and what it means to keep scaling compute with limited resources. If you're wondering whether your app actually needs high-performance compute or just better visibility into your costs, this is the episode.
Picks
  continue reading

291 episodes

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