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Ep.219 – Middle Management Gaming: Yu Suzuki and the Ambition of Shenmue

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Manage episode 448935547 series 2784943
Content provided by David Kassin and Robert Kassin, David Kassin, and Robert Kassin. All podcast content including episodes, graphics, and podcast descriptions are uploaded and provided directly by David Kassin and Robert Kassin, David Kassin, and Robert Kassin or their podcast platform partner. If you believe someone is using your copyrighted work without your permission, you can follow the process outlined here https://podcastplayer.com/legal.

In 1999, Sega and Yu Suzuki redefined ambition with Shenmue, a game that turned everyday life into an epic story. In this episode, we trace Suzuki’s journey from arcade hits like OutRun and Virtua Fighter to his dream of creating a cinematic open-world adventure. We explore how AM2 built a living, breathing Yokosuka—complete with weather systems, NPC schedules, and martial arts combat—while pushing the Dreamcast to its limits. Our discussion dives into its staggering $70 million budget, the challenges of localization, and how Shenmue’s influence can still be felt in open-world design today. Join us as we train, explore, and uncover the lasting legacy of Shenmue on today’s trip down Memory Card Lane.

  continue reading

272 episodes

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iconShare
 
Manage episode 448935547 series 2784943
Content provided by David Kassin and Robert Kassin, David Kassin, and Robert Kassin. All podcast content including episodes, graphics, and podcast descriptions are uploaded and provided directly by David Kassin and Robert Kassin, David Kassin, and Robert Kassin or their podcast platform partner. If you believe someone is using your copyrighted work without your permission, you can follow the process outlined here https://podcastplayer.com/legal.

In 1999, Sega and Yu Suzuki redefined ambition with Shenmue, a game that turned everyday life into an epic story. In this episode, we trace Suzuki’s journey from arcade hits like OutRun and Virtua Fighter to his dream of creating a cinematic open-world adventure. We explore how AM2 built a living, breathing Yokosuka—complete with weather systems, NPC schedules, and martial arts combat—while pushing the Dreamcast to its limits. Our discussion dives into its staggering $70 million budget, the challenges of localization, and how Shenmue’s influence can still be felt in open-world design today. Join us as we train, explore, and uncover the lasting legacy of Shenmue on today’s trip down Memory Card Lane.

  continue reading

272 episodes

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