Worlds of Gamespace is a show that explores themes of architecture, urbanism, infrastructure, and design through video game worlds. Our mission is to explore games as experiences of fictional architectures -- to engage the past, present, and futures of design; to delve into the myths, mysteries, and histories of our built environment; and to speculate on potentials of new modes of interaction with our world. Above all, we play to get carried away.
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We will go on a journey with Will Kemble-Clarkson, a new MD of a gaming media entertainment company as he gets his head around the world of gaming. We will talk to people about the basics, game culture, technology, streaming stars, the gameworlds, the fans, esports and everything in between. noob: /nuːb/ noun informal a person who is inexperienced in a particular sphere or activity, especially computing or gaming. "you can easily play this game even if you are a noob"
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Hani Hashem, Founder of game studio Fahy, on how Saudi is betting big on gaming’s future
58:06
58:06
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58:06In this episode, Will is joined by Hani Hashem, co-founder and CEO of Fahy Studio – a trailblazing Saudi gaming studio at the heart of the Kingdom’s creative boom. From modding Pokémon games in his teens to helping shape the future of Saudi Arabia’s gaming ecosystem, Hani’s journey is one of vision, guts, and gameplay. Together, they explore: • How…
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Jon Birchall from LadBIBLE on what gaming and live streaming can learn from modern media
54:34
54:34
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54:34In this episode of Noob Gaming, we sit down with John Birchall, Editorial Director at LADbible, to unpack what gaming and live streaming can learn from modern media. From his journey through legacy sports media to LADbible’s position as a Gen Z powerhouse, John shares insights on community-building, platform shifts, and how brands can engage with d…
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Lorne Balfe, legendary film and game composer, on how gaming can be an essential form of escape
58:30
58:30
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58:30In this episode of Noob Gaming, composer Lorne Balfe, the man behind epic scores for films like TopGun Maverick and Mission: Impossible Dead Reckoning and massive game titles Call of Duty, Assassin’s Creed talks us through his unconventional career and approach to composing. We explore how scoring for games is different from films, why gaming still…
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Fabien Siouffi on how gaming helps us be better humans
1:02:08
1:02:08
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1:02:08Fabien Siouffi joins Noob Gaming to explore the intersection of games, art, and culture. From pioneering online gaming in Asia to working with philosophers and artists in VR, Fabien shares his journey of using interactive worlds to reshape how we experience life. He challenges the perception of games as mere escapism, arguing they are tools for pra…
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Ben Mattes - Mr Angry Birds. Rovio Entertainment
1:08:07
1:08:07
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1:08:07Our first episode of NOOB Gaming is a wonderful, open exploration of what Gamespace is with Ben Mattes...AKA Mr Angry Birds. Ben is not only a highly accomplished builder of game worlds, but someone who has lived a life where PLAY has been central. We cover the fundamentals of the gaming industry, how it all works, but mainly get into the weeds of …
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Ep. 3 - Firewatch and the National Forest Service
20:05
20:05
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20:05In this episode, Worlds of Gamespace kicks off the summer camping/hiking season, and what better game to explore the rugged outdoors than Firewatch (Campo Santo, 2015). In this episode we discuss the parallels between the art style of Firewatch and the New Deal era WPA posters; as well as the architectural styles of the USDA Forest Service. Have a …
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Ep. 2 - BioShock and the Underwater Utopian Enclave of Rapture
27:30
27:30
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27:30Worlds of Gamespace dives deep into the underwater utopian enclave of BioShock's city of Rapture. With BioShock as the backdrop, we talk about other underwater habitats, the politics of international waters, fallen utopias, Futurism, and Art Deco architecture, art, and music.By Jillian Crandall
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Ep. 1 - Why Games and Architecture Play Well Together
12:42
12:42
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12:42In the first episode of Worlds of Gamespace, Jillian introduces the show and the concept of "gamespace", and how architecture and videogame design are intrinsically linked. ----Worlds of Gamespace is a show that aims to explore games as experiences of fictional architectures -- to engage the past, present, and futures of design; to delve into the m…
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