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Welcome to The Clashuals Podcast! We talk about all things Clash of Clans and other subjects. The co-hosts of the show are big_b70 and Clashfan9 (follow each of us on twitch). Join us for live recordings simulcast on multiple platforms as we dive into topics around our favorite game, as well as some casual banter about what's most interesting to us.
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Crucible Moments

Sequoia Capital

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A podcast about the inflection points that shaped some of the most significant companies of our time. Crucible moments are pivotal decisions that determine your trajectory. In Season 2, hear from founders and leaders like Steve Chen of YouTube, Drew Houston of Dropbox, Frank Slootman of ServiceNow and Tony Xu of DoorDash, Steve Huffman of Reddit and more about how they navigated the challenges and opportunities that defined their stories. Hosted by Roelof Botha of Sequoia Capital. The conten ...
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Deconstructor of Fun

Deconstructor of Fun

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Deconstructor of Fun podcast is created by games professionals for games professionals. We explore the business side of the games industry with the goal of bringing listeners content that is relevant, insightful, and entertaining on a weekly basis. Hosts: Michail Katkoff www.linkedin.com/in/michailkatkoff/ Eric Kress www.linkedin.com/in/erickress/ Phillip Black www.linkedin.com/in/phillip-black-economist/ Jen Donahoe www.linkedin.com/in/jenniferdonahoe
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A weekly show discussing the latest developments in the European technology ecosystem and featuring interviews with some of the most interesting people in the industry.
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This story was originally published on HackerNoon at: https://hackernoon.com/how-supercell-powers-its-massive-social-network-with-scylladb. Supercell powers real-time cross-game chat, presence, and notifications for millions using ScyllaDB Cloud, enabling low-latency, scalable events. Check more stories related to gaming at: https://hackernoon.com/…
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What actually happens after the hit games, the acquisitions, and the “success”? In this episode, Simon Hade, co-founder of Space Ape Games, walks through the uncomfortable middle of game company building: from Playfish → Space Ape → Supercell → NextBeat → Duolingo. This isn’t a victory lap. It’s a post-mortem on genre mastery vs. exploration, lean …
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From brilliant plays to questionable moves, embarrassing predictions to market reality checks, we’re handing out the most honest (and occasionally brutal) awards of the year in games — including a very special Limping Donkey Award for moments that… didn’t quite stick the landing.We cover the biggest wins, the hardest falls, and the trends shaping w…
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A concise inside view of the mobile game business. This week: Roblox brainrot and what mobile game-makers can learn from it Ustwo goes PC first after Apple Arcade and Netflix strategy shifts Ubisoft closes a mobile studio, Assassins Creed Rebellion is iced Your 2026 predictions and a couple of my own Some data nuggets to nibble on, including Decemb…
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The crew discusses their off-air relationships, personal reflections, and New Year's resolutions. 00:00 New Year's Resolutions and Sarcasm 00:27 Introduction and Episode Overview 00:49 Listener Questions and Emotional Moments 01:46 Promoting CREs and Gen Alpha Insights 02:33 Supercell and Industry Dynamics 05:01 Predictions and Industry Trends 13:1…
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Hiring is one of the most underestimated competitive advantages in startups, and one of the fastest ways to break a company. In this episode, Michail Katkoff (Deconstructor of Fun), Joe Burridge (Head of Talent at Play Ventures), and Miki Blasko (Head of Talent at Deconstructor of Fun) break down what founders consistently get wrong about hiring, a…
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This story was originally published on HackerNoon at: https://hackernoon.com/how-heart-rate-data-in-sim-racing-reveales-the-ultimate-immersion. Adding Subtle layers of immersion to your sim racing rig can enhance your racing experience. Check more stories related to gaming at: https://hackernoon.com/c/gaming. You can also check exclusive content ab…
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Rocky (12) and Mickey (10) are back with Eric Kress and Jen Donahoe for the annual TWIG Jr segment, bringing unfiltered Gen Alpha opinions on everything from Roblox to the Switch 2. The kids don't hold back: hypercasual games are "mindless slop," Steal a Brain Rot is "ruining America," and Fortnite is running out of collabs. They break down what's …
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This story was originally published on HackerNoon at: https://hackernoon.com/tribe-xr-and-dmc-crown-the-worlds-first-vr-dj-champion-ushering-in-new-era-of-virtual-performance. This historic milestone marks the first time that virtual reality performance and DJ software for beginners have been showcased on a world-class professional st Check more st…
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Is Die Hard a Christmas Shooter Movie? Only this podcast would know!We discuss:- Call of Duty’s rare public admission of failure and what the end of back-to-back sub-franchise releases actually signals.- Marathon’s delay, $40 price point, and why fiscal calendars still distort launch strategy.- Why Valorant Mobile exploded in China, and why Western…
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This story was originally published on HackerNoon at: https://hackernoon.com/acnh-island-transfer-tool-communication-error. How you can fix the Communication Error from the ACNH Island Transfer Tool when the solution on the official Nintendo forums just aren't working for you. Check more stories related to gaming at: https://hackernoon.com/c/gaming…
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Steam PC flops, Xbox layoffs return, Sony’s handheld dominates, investors flee games for apps, Roblox sees a $100M exit, China beats Turkey, PC indie rises, mobile teams pivot to apps. 01:01 Tribute to Vince Zampella 08:03 Biggest Game of the Year Predictions 08:09 GTA 6 and Its Impact 11:42 Other Major Game Predictions 14:13 Industry Macro Trends …
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In this Deep Dive, Jen drops into the pit with Sean “Clown” Crahan — co-founder of Slipknot, lifelong gamer, and unapologetic creative chaos agent. We go from masks to Minecraft, breaking down the origin story of VERNEARTH, why creator-led studios are having their moment, and how the things metal has always understood, culture, empathy, friction, a…
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Brace yourself. Golden TWIG voting is open! https://forms.gle/b4HFZkaeczN41BsBA This isn’t a participation-trophy awards show. Nor some thinly veiled promotion of paid sponsors. Golden TWIG is the industry mirror we all pretend not to look into. Vote now and help us separate the gold from the garbage. 00:00 Welcome 00:24 Golden Twig Award Nominatio…
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A concise inside view of the mobile game business. This week: Some reaction and context on that apparent new Unity fee A stroll through the life and death of Space Ape Games Your games of the year, and what it says about mobile games right now Jobs news and data nuggets A brief, loose ramble around the biggest stories and trends of 2025 #27, 18/12/…
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This story was originally published on HackerNoon at: https://hackernoon.com/hdmi-licensing-administrator-inc-showcases-advanced-hdmir-gaming-technologies-at-ces-2026. The booth will feature the performance benefits of three HDMI cable types across interactive gaming demonstrations. Check more stories related to gaming at: https://hackernoon.com/c/…
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This story was originally published on HackerNoon at: https://hackernoon.com/the-godot-editor-is-now-available-in-the-meta-horizon-store. This is an early access version of the Godot Editor running natively on Meta Quest devices, enabling the creation and development of 2D and 3d xr apps Check more stories related to gaming at: https://hackernoon.c…
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This story was originally published on HackerNoon at: https://hackernoon.com/why-crypto-games-fail-but-games-with-crypto-succeed. Discover why blockchain games succeed when they prioritize gameplay over crypto. Analysis of Off the Grid, Illuvium, and Chainers reveals strategies. Check more stories related to gaming at: https://hackernoon.com/c/gami…
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FNaF 2 crushes box office expectations, proving (again) that game IP owns Hollywood. We break down Matthew Ball’s take on the EA/PIF deal, why 93% ownership signals a sports-media empire play, not an LBO, and why the press got the story wrong. Then: the Nex Playground, a $200 kids’ console that quietly outsold PS5 in November. Is this the next unde…
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A concise inside view of the mobile game business. This week: - What might be next for Warner's mobile games after those Netflix/Paramount bids (Either way, it's not looking great) - Why mobile games get ignored at awards shows (and why it's not worth worrying about) - A quick tour of the weird, cynical and quite funny mobile game ads being served …
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The dynamics of co-founder relationships, featuring Appcharge co-founders Roei Barassi and Maor Sason. They share insights on building a robust team, the significance of mentorship, and the importance of celebrating success. Learn about the challenges and strategies of scaling a company, raising capital, and maintaining a strong culture across glob…
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This story was originally published on HackerNoon at: https://hackernoon.com/godot-44-dev-3-vertex-shading-2d-batching-and-more. Many of the changes in this release are bug fixes that will be backported to Godot 4.3 and released in 4.3.1! Check more stories related to gaming at: https://hackernoon.com/c/gaming. You can also check exclusive content …
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This week in games, the money moves got messy: Dream Games recalibrates everyone's ambitions while the Saudi shopping spree continues. We take a look at Where Winds Meet and what it really says about China’s next wave of global ambitions, and ask the uncomfortable question: how are indie studios actually surviving right now? Finally, we zoom out to…
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A concise inside view of the mobile game business. This week: A look at Trip Hawkins and the Digital Chocolate diaspora running big chunks of today’s mobile games business Is Destiny: Rising in trouble? It seems that way, but a China launch might rescue it A job ad suggests EA is taking another shot at the mobile shooter category, meaning Apex Lege…
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In the early 2000s, the cybersecurity industry was dominated by incumbents focused on high margins, not innovation. Nir Zuk tells the story of how, frustrated by this stagnant culture, he set out on his own with a radical idea: the Next-Generation Firewall. His vision was to unify dozens of security functions into a single, intelligent platform del…
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Loyalty platforms have evolved from sideline UA channels to commanding 25-50% of major studios' media budgets. In this deep dive, VYBS founder Ido Raz breaks down everything game developers need to know about loyalty apps—from the basics to advanced strategies for maximizing player quality and LTV. We cover the biggest misconceptions about incentiv…
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Call of Duty’s worst launch in a decade collides with the rise of extraction shooters, and the balance of power inside the genre shifts. We dig into why Black Ops 7 cratered, how Battlefield 6 stole the spotlight, and why Arc Raiders is suddenly the most important new IP in shooters. Chris Sides and Feras return to map the fault lines, spar over SP…
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The DoF crew break down everything: from Ubisoft’s endless identity crisis to Unity and Epic’s unexpected “Make the Metaverse Great Again” alliance.We get into Roblox CEO David Baszucki’s tense appearance on Hard Fork, the baffling randomness of The Game Awards nominations, Saudi Arabia’s PIF liquidity challenges, and why Turkey’s red-hot gaming sc…
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A concise inside view of the mobile game business. This week: Apple accused of more troubling App Review behaviour GTA: San Andreas leaves Netflix as games reboot continues A look at Türkiye's ecosystem and the secrets of its success Quick tips on how to make an iconic game icon Zombies Run's co-creator buys it back from a blockchain firm Handy dat…
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This isn't your typical "we raised $50M and exited" story. This is what happens when you have no choice but to figure it out yourselves. When the tripod refuses to fall. When you run out of everything except ideas. This is the story of Heroic Labs. About Heroic Labs: Core infrastructure for game studios. If you've played games from Zynga, Gram Game…
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Call of Duty tanks so hard that even Battlefield feels bad for it. Valve unveils a cube that may or may not be the future of PC gaming, depending on which half of the internet you ask.Sexy cozy games are quietly eating the West, which sounds ridiculous until the revenue charts come out. Now everyone’s worried… And the triumphant return of a special…
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A concise inside view of the mobile game business. This week: That Unity-Epic deal and the Bromberg-Sweeney alliance Minecraft Blast - the first 'proper' Minecraft mobile game...? Netflix Games 2.0 is here and it's all about Red Dead, WWE, kids and party games Duolingo's not finished buying up mobile game talent Ubisoft halts trading – just boring …
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At 19, Markus Villig borrowed €5,000 from his parents to fix Estonia's broken taxi system. What happened next defied every conventional startup playbook. Markus started by making fleet dispatch software for local taxi companies. But when it became clear they weren’t embracing the on-demand revolution, he pivoted the business to ride-hailing for dri…
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What if your company stopped chasing quarterly goals and spent an entire month training every employee on AI? That's exactly what AppsFlyer did, and it completely transformed how they approach innovation. In this episode, AppsFlyer down with Barak Witkovsky, Chief Product Officer of AppsFlyer, to discuss one of the boldest AI transformation experim…
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Join Hertis and Tiffi Tool Time as they take you through a whirlwind weekend filled with clubbing, sports, and candid conversations. From a night out at a Beyoncé-themed club to unexpected encounters at a local sports bar, Tiffi Tool Time shares her unique perspective on social spaces and the dynamics of race and authority. Tune in for an engaging…
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Epic vs Google stays stuck in limbo as the judge rejects the settlement, Duolingo’s stock finally breaks its streak, and Square Enix joins the wave of Eastern publishers restructuring their way into a new identity. Royal Match’s reported $200M ad spend shows just how hard you have to swing to own casual in 2025, while Chinese publishers quietly (an…
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A concise inside view of the mobile game business. This week: The Epic-Google deal is on ice (plus some speculation around it) That big EA cash-out, including $100m+ for CEO Andrew Wilson Supercell elaborates on why it killed Squad Busters Mobile rules at Take-Two Playtika's doing another Disney game Rainbow Six Mobile is launching after over six y…
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This story was originally published on HackerNoon at: https://hackernoon.com/godot-44-dev-4-interactive-in-game-editing-plus-much-more. Many of the changes in this release are bug fixes that will be backported to Godot 4.3.1! Check more stories related to gaming at: https://hackernoon.com/c/gaming. You can also check exclusive content about #godot,…
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Welcome to the debut episode of Shooter Monthly, the podcast that’s never out of projectiles. Host Phillip Black (DICE) is joined by shooter Avengers, Christopher Anjos (EA, Timi, ATVI), Chris Sides (Bungie, Capital Games), and Feras Musmar (DICE, TTK Games) for a wide-ranging discussion on the current shooter landscape.We talk:Arena Breakout: Infi…
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This story was originally published on HackerNoon at: https://hackernoon.com/gran-turismo-7-how-to-save-and-upload-race-clipsreplays-to-youtube. Learn to save and upload Gran Turismo 7 race replays to YouTube. A step-by-step PS5 guide to sim racers to capture and share incidents with the community. Check more stories related to gaming at: https://h…
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Epic takes another swing at Google and wins, Unity cozies up with Epic in a surprising move, and Roblox continues to puzzle investors after a tough earnings call. We also dive into Arcadia Gaming Partners’ growing influence, and why Supercell pulled the plug on Squad Busters. 0:00 Welcome 01:26 Updates, Announcements, and Shills 07:06 Epic and Goog…
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A concise inside view of the mobile game business. This week: What that Epic-Google agreement could mean Is Supercell closing mo.co next? No, apparently not Sandsoft has indeed closed, as per previous reports October’s top grossing and most downloaded games Data nuggets and jobs news A plug for the next Off The Record event in London A thrilling di…
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Founder and CEO Ilkka Paananen set out to create a different kind of game company—one where the game development teams would have decision-making power, not upper management. Ilkka recalls the early decision to scrap their first game and the entire cross-platform strategy that had landed them a Series A financing in order to make a counterintuitive…
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Join into a lively discussion about Halloween festivities, the onset of the holiday season, and the cultural impact of iconic holiday music. From personal anecdotes about Halloween costumes to reflections on societal issues, Hertis and Tiffi Tool Time offers a candid and thought-provoking perspective. Tune in for a mix of humor, nostalgia, and insi…
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