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DUNGEONS NEVER DIE!

DUNGEONS NEVER DIE!

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DUNGEONS NEVER DIE! explores the legacy of D&D by playing one adventure from each year of the game's existence. It's an actual-play show powered by the fast, fun, and ferocious SHADOWDARK RPG! ~ 50 Years, 50 Adventures! ~ We've got deadly gauntlets of ghouls and other grimy things! We've got book clubs! We've got discussions of goblin reproduction that you'll wish you hadn't heard, probably, actually! Follow the show to hear it all!
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Venture Forth is an RPG based narrative podcast developed by a group of actors, entertainers, and friends. Through the use of detailed storytelling, committed role-playing, and a completely original swath of tone-setting music, our goal is to create an immersive and theatrical narrative experience without sacrificing the warmth and comfort of playing with your buddies. Thanks for checking us out, and may your adventures be epic! All music composed by Shane O'Loughlin.
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Our adventures are powered by SHADOWDARK - a role-playing game of grisly dungeon crawls and fantastical discovery! It's an adventure game inspired by the early days of Dungeons & Dragons, using modern design innovations to keep play fast and fun. Discover the source of that darkness in this episode: Where did Shadowdark come from? What makes it uni…
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The crew tracks down the source of the mysterious kidnappings! Support the show Venture Forth is a Dungeons and Dragons podcast. We play 5th edition (5e) Dungeons and Dragons in a home-brew D&D actual play setting. Our campaign takes place in the high fantasy realm of Elbor. A world of monsters, heroes and epic tales to be told. D&D is a TTRPG, a t…
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The crew begins to unravel a vicious knot of deceit, betrayal, and murder within theater's both political and dramatic in Stillgate! Featuring special guests Mayanna Berrin and Brooke Eyler! #actualplay #dndpodcast #dnd ------- New Episodes premiere on Twitch | Wednesdays at 7:00 pm Pacific. https://www.twitch.tv/ventureforthdnd VODs available on Y…
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Our heroes find themselves in the throes of a riot! But not everything is as it may appear… Support the show Venture Forth is a Dungeons and Dragons podcast. We play 5th edition (5e) Dungeons and Dragons in a home-brew D&D actual play setting. Our campaign takes place in the high fantasy realm of Elbor. A world of monsters, heroes and epic tales to…
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Dungeons & Dragons was published in 1974 and went on to become a phenomenon - but first came the struggle just to get it printed! This episode chronicles the tale of Dave Arneson, Gary Gygax, and various other Daves. These nerds built on each others' ideas to kick off a revolution - in gaming and beyond. You'll hear of wargaming, shoe cobbling, fer…
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The crew has escaped Raimsa, but the world of Elbor has changed forever, and fate is not yet done with this band of misfits... Support the show Venture Forth is a Dungeons and Dragons podcast. We play 5th edition (5e) Dungeons and Dragons in a home-brew D&D actual play setting. Our campaign takes place in the high fantasy realm of Elbor. A world of…
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Something lurks within the ranks of the crew of the Coattail - is it real, imagined, or something worse that will see to the end of their journey? Support the show Venture Forth is a Dungeons and Dragons podcast. We play 5th edition (5e) Dungeons and Dragons in a home-brew D&D actual play setting. Our campaign takes place in the high fantasy realm …
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Thanks for checking out DUNGEONS NEVER DIE! - a podcast exploring the legacy of D&D by playing one adventure from each year of the game's history! In our very first episode, you'll hear my friends die in the very first published dungeon! 💀 Our journey through 50 years of roleplaying adventure begins with a horrifying gauntlet! Each player has four …
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Join a brand new cast of characters as they attempt at a heist in the never-before-seen town of Blackrock. Support the show Venture Forth is a Dungeons and Dragons podcast. We play 5th edition (5e) Dungeons and Dragons in a home-brew D&D actual play setting. Our campaign takes place in the high fantasy realm of Elbor. A world of monsters, heroes an…
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Shane and Seth explore the myriad ways a Game Master can deliver secrets throughout the course of a campaign, the do's and don't's of an intriguing mystery, and what reveals may be on the horizon for Venture Forth's ongoing tale. Support the show Venture Forth is a Dungeons and Dragons podcast. We play 5th edition (5e) Dungeons and Dragons in a hom…
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If you're drawing a blank on your story - it might just be because you haven't drawn anything for your map! Today, Seth and Shane discuss the significance of maps and geography in their ability to tell fantasy stories of significant scope and depth. DMS new and old may glean new insight and see maps in a new light! Support the show Venture Forth is…
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From Mustache Twirlers to Traitors to Rogues Galleries, the possibility for Villains is seemingly endless. Hop in for a chat about creating good Villains, drawing lines in the sand, and knowing where and when it matters to have moral grey areas. Support the show Venture Forth is a Dungeons and Dragons podcast. We play 5th edition (5e) Dungeons and …
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In this episode we discuss that oh so troubling challenge of player agency. We'll talk about the significance of choices down to the character sheet, the whens and whys of taking agency away from your players, and how to give the players opportunities to affect change, within the broader scope of the verisimilitude of your collective world. Support…
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Ever feel like you're in a race against the clock as a Dungeon Master? Big Same! Join us for a candid conversation where we'll discuss the easy pitfalls that lead to a mismanagement of time as a DM! Reviewing our Wonder Con one shot we'll examine our own missteps as well as our corrective strategies from effective session zeros to knowing when to p…
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Seth and Shane talk Gods - Fimir, the new gods, Ceallach, and beyond! Support the show Venture Forth is a Dungeons and Dragons podcast. We play 5th edition (5e) Dungeons and Dragons in a home-brew D&D actual play setting. Our campaign takes place in the high fantasy realm of Elbor. A world of monsters, heroes and epic tales to be told. D&D is a TTR…
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Send us a text The final session is over. The story has ended. Now what? This episode explores the most overlooked part of running games: the space between campaigns. Whether your last arc ended with a standing ovation or a quiet fadeout, the moments that follow deserve just as much care as the ones that came before. We talk about how to close a ca…
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What does it take to run a D&D campaign with two (or more!) Dungeon Masters? Shane and Seth talk through how they build an interconnected campaign, trading the DM chair, and how this process has shaped their storytelling and world-building. Support the show Venture Forth is a Dungeons and Dragons podcast. We play 5th edition (5e) Dungeons and Drago…
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Send us a text You can feel it in your gut: the energy’s gone. The table’s quieter. The scenes are slower. The spark that once carried your campaign is fading — and no one wants to say it out loud. This episode is about what to do next. We explore how to recognize the early signs of a drifting campaign, why players disengage even when the plot is s…
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Shane and Seth get into the details of Seth's take over in Episode 117, discuss more general DMing concepts, and review a horror story. Support the show Venture Forth is a Dungeons and Dragons podcast. We play 5th edition (5e) Dungeons and Dragons in a home-brew D&D actual play setting. Our campaign takes place in the high fantasy realm of Elbor. A…
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Send us a text Every GM runs into it eventually — a solo scene in a group game. One player steps forward, the spotlight narrows, and suddenly everyone else is waiting, watching, or quietly checking out. Handled poorly, one-on-one scenes break momentum and divide the table. But handled well? They can deliver some of the most powerful, personal, unfo…
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Find out what the future holds for our heroes. Support the show Venture Forth is a Dungeons and Dragons podcast. We play 5th edition (5e) Dungeons and Dragons in a home-brew D&D actual play setting. Our campaign takes place in the high fantasy realm of Elbor. A world of monsters, heroes and epic tales to be told. D&D is a TTRPG, a tabletop roleplay…
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Send us a text You’ve done the Session Zero. You’ve built the world. The players are ready. Now what? In this episode, we break down how to start your campaign with intention, energy, and tone that actually lands. We’ll talk about the first ten minutes of play — what they must do, what to avoid, and how to structure your opener to build momentum in…
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Send us a text Before your players roll a single die, there’s a decision that shapes everything: what kind of game are we playing? In this episode, we break down how to run a Session Zero that actually matters. Not just safety tools and scheduling — but alignment, tone, trust, and party cohesion. We’ll cover how to avoid mismatched expectations, ho…
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What is Death to a God? Support the show Venture Forth is a Dungeons and Dragons podcast. We play 5th edition (5e) Dungeons and Dragons in a home-brew D&D actual play setting. Our campaign takes place in the high fantasy realm of Elbor. A world of monsters, heroes and epic tales to be told. D&D is a TTRPG, a tabletop roleplaying game, also known as…
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The conclusion to the final fight!! Support the show Venture Forth is a Dungeons and Dragons podcast. We play 5th edition (5e) Dungeons and Dragons in a home-brew D&D actual play setting. Our campaign takes place in the high fantasy realm of Elbor. A world of monsters, heroes and epic tales to be told. D&D is a TTRPG, a tabletop roleplaying game, a…
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THE BATTLE BEGINS! Will Elbor be saved or doomed to another 7,000 year cycle of death and rebirth?! Support the show Venture Forth is a Dungeons and Dragons podcast. We play 5th edition (5e) Dungeons and Dragons in a home-brew D&D actual play setting. Our campaign takes place in the high fantasy realm of Elbor. A world of monsters, heroes and epic …
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The Agents of Repair reckon with the fate Elbor now resting squarely on their shoulders...ready or not, here it comes. Support the show Venture Forth is a Dungeons and Dragons podcast. We play 5th edition (5e) Dungeons and Dragons in a home-brew D&D actual play setting. Our campaign takes place in the high fantasy realm of Elbor. A world of monster…
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The party recovers from their frightful battle, and pursue an unexpected avenue toward defeating the lich! Support the show Venture Forth is a Dungeons and Dragons podcast. We play 5th edition (5e) Dungeons and Dragons in a home-brew D&D actual play setting. Our campaign takes place in the high fantasy realm of Elbor. A world of monsters, heroes an…
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The Queen's Reach must go behind enemy lines to prevent the loss of thousands. Support the show Venture Forth is a Dungeons and Dragons podcast. We play 5th edition (5e) Dungeons and Dragons in a home-brew D&D actual play setting. Our campaign takes place in the high fantasy realm of Elbor. A world of monsters, heroes and epic tales to be told. D&D…
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Hang on - is this this last Harken Back? Support the show Venture Forth is a Dungeons and Dragons podcast. We play 5th edition (5e) Dungeons and Dragons in a home-brew D&D actual play setting. Our campaign takes place in the high fantasy realm of Elbor. A world of monsters, heroes and epic tales to be told. D&D is a TTRPG, a tabletop roleplaying ga…
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Finally at the base of the Sacred Octagon, the Agents of Repair discover one last trial ahead of the Lich's Phylactery! Support the show Venture Forth is a Dungeons and Dragons podcast. We play 5th edition (5e) Dungeons and Dragons in a home-brew D&D actual play setting. Our campaign takes place in the high fantasy realm of Elbor. A world of monste…
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The Agents of Repair discover the dark secrets of the leader of the Order of the Red Wolf, but time runs short as his ritual crescendoes overhead! Support the show Venture Forth is a Dungeons and Dragons podcast. We play 5th edition (5e) Dungeons and Dragons in a home-brew D&D actual play setting. Our campaign takes place in the high fantasy realm …
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The party delves into the Sacred Octagon's deeper layers, uncovering even more psychological horrors! Support the show Venture Forth is a Dungeons and Dragons podcast. We play 5th edition (5e) Dungeons and Dragons in a home-brew D&D actual play setting. Our campaign takes place in the high fantasy realm of Elbor. A world of monsters, heroes and epi…
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The Agents of Repair discover what Korven Amberstone has been up to all this time, and make their first steps toward unraveling his plot. Support the show Venture Forth is a Dungeons and Dragons podcast. We play 5th edition (5e) Dungeons and Dragons in a home-brew D&D actual play setting. Our campaign takes place in the high fantasy realm of Elbor.…
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The party gets acquainted with the trappings of Primordia, and wrestles with the constant terror of this zone of undeath! Support the show Venture Forth is a Dungeons and Dragons podcast. We play 5th edition (5e) Dungeons and Dragons in a home-brew D&D actual play setting. Our campaign takes place in the high fantasy realm of Elbor. A world of mons…
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The Agents of Repair face the pool of horrors that have coalesced around the ancient city. Support the show Venture Forth is a Dungeons and Dragons podcast. We play 5th edition (5e) Dungeons and Dragons in a home-brew D&D actual play setting. Our campaign takes place in the high fantasy realm of Elbor. A world of monsters, heroes and epic tales to …
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Before they can face Korven Amberstone, the party must surmount two sets of crumbling watchtowers, manned by a grim mix of the living and the undead. Support the show Venture Forth is a Dungeons and Dragons podcast. We play 5th edition (5e) Dungeons and Dragons in a home-brew D&D actual play setting. Our campaign takes place in the high fantasy rea…
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The Wastes wear on our heroes, and the daunting task before them looms ever larger. Support the show Venture Forth is a Dungeons and Dragons podcast. We play 5th edition (5e) Dungeons and Dragons in a home-brew D&D actual play setting. Our campaign takes place in the high fantasy realm of Elbor. A world of monsters, heroes and epic tales to be told…
  continue reading
 
The Agents of Repair discover a secret of the wastes and the identity of a certain lich! Support the show Venture Forth is a Dungeons and Dragons podcast. We play 5th edition (5e) Dungeons and Dragons in a home-brew D&D actual play setting. Our campaign takes place in the high fantasy realm of Elbor. A world of monsters, heroes and epic tales to be…
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Now in Smell-o-vision! Support the show Venture Forth is a Dungeons and Dragons podcast. We play 5th edition (5e) Dungeons and Dragons in a home-brew D&D actual play setting. Our campaign takes place in the high fantasy realm of Elbor. A world of monsters, heroes and epic tales to be told. D&D is a TTRPG, a tabletop roleplaying game, also known as …
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The Agents of Repair acquaint themselves with the danger ahead. Support the show Venture Forth is a Dungeons and Dragons podcast. We play 5th edition (5e) Dungeons and Dragons in a home-brew D&D actual play setting. Our campaign takes place in the high fantasy realm of Elbor. A world of monsters, heroes and epic tales to be told. D&D is a TTRPG, a …
  continue reading
 
The party's new companions show them a side of the waste yet unseen... Support the show Venture Forth is a Dungeons and Dragons podcast. We play 5th edition (5e) Dungeons and Dragons in a home-brew D&D actual play setting. Our campaign takes place in the high fantasy realm of Elbor. A world of monsters, heroes and epic tales to be told. D&D is a TT…
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The party battles it out with their strange monstrous foes, but unlikely allies lighten the load! Support the show Venture Forth is a Dungeons and Dragons podcast. We play 5th edition (5e) Dungeons and Dragons in a home-brew D&D actual play setting. Our campaign takes place in the high fantasy realm of Elbor. A world of monsters, heroes and epic ta…
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The AoR find themselves in dire straits with a new breed of monster, but they may have more allies than they knew. Support the show Venture Forth is a Dungeons and Dragons podcast. We play 5th edition (5e) Dungeons and Dragons in a home-brew D&D actual play setting. Our campaign takes place in the high fantasy realm of Elbor. A world of monsters, h…
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The Agents of Repair are trapped in a cave in the wastes, but a hidden passage reveals yet another of the locale's dangerous secrets! This Episode of Venture Forth is sponsored by Hero Forge! Visit HeroForge.com to start designing your custom miniature today and check back often: new content is added every week! #sponsored Support the show Venture …
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The gang faces the trying environs of the Waste, testing their mettle against the chaotic whims of wild magic! Support the show Venture Forth is a Dungeons and Dragons podcast. We play 5th edition (5e) Dungeons and Dragons in a home-brew D&D actual play setting. Our campaign takes place in the high fantasy realm of Elbor. A world of monsters, heroe…
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The trek into the Waste continues! Dangers leer at them from unseen corners, but sanctuaries can still be found amidst the scattered ruins... Support the show Venture Forth is a Dungeons and Dragons podcast. We play 5th edition (5e) Dungeons and Dragons in a home-brew D&D actual play setting. Our campaign takes place in the high fantasy realm of El…
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The AoR sets off into the Wastes, but their presence is unwelcome to its arachnid residents! Support the show Venture Forth is a Dungeons and Dragons podcast. We play 5th edition (5e) Dungeons and Dragons in a home-brew D&D actual play setting. Our campaign takes place in the high fantasy realm of Elbor. A world of monsters, heroes and epic tales t…
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The Agents of Repair being their "Walk" toward the Waste, but their means of transportation isn't quite what they expected. Support the show Venture Forth is a Dungeons and Dragons podcast. We play 5th edition (5e) Dungeons and Dragons in a home-brew D&D actual play setting. Our campaign takes place in the high fantasy realm of Elbor. A world of mo…
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