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Jonathan Jacques-Belletête, creative director, Hell is Us.

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Manage episode 503895480 series 3439405
Content provided by Simon Parkin. All podcast content including episodes, graphics, and podcast descriptions are uploaded and provided directly by Simon Parkin or their podcast platform partner. If you believe someone is using your copyrighted work without your permission, you can follow the process outlined here https://podcastplayer.com/legal.

Jonathan Jacques-Belletête is a French-Canadian creative director and artist whose work has helped shape some of the most stylish and thought-provoking contemporary video games. After graduating from Dawson College in Montreal, he worked as a commercial illustrator before joining Ubisoft as an artist on the Far Cry, Prince of Persia and Assassin’s Creed series.


In 2007 he joined Eidos Montreal, where he helped reimagine the Deus Ex universe with the games Human Revolution and Mankind Divided, blending cyberpunk aesthetics with deeply human themes. Now, as creative director of Hell is Us, he’s led one of the most intriguing and mysterious projects in development—a game that promises to challenge how we think about conflict and identity.

Become a My Perfect Console supporter and receive a range of benefits at www.patreon.com/myperfectconsole


Take the Acast listener survey to help shape the show: My Perfect Console with Simon Parkin Survey 2025


Hosted on Acast. See acast.com/privacy for more information.

  continue reading

156 episodes

Artwork
iconShare
 
Manage episode 503895480 series 3439405
Content provided by Simon Parkin. All podcast content including episodes, graphics, and podcast descriptions are uploaded and provided directly by Simon Parkin or their podcast platform partner. If you believe someone is using your copyrighted work without your permission, you can follow the process outlined here https://podcastplayer.com/legal.

Jonathan Jacques-Belletête is a French-Canadian creative director and artist whose work has helped shape some of the most stylish and thought-provoking contemporary video games. After graduating from Dawson College in Montreal, he worked as a commercial illustrator before joining Ubisoft as an artist on the Far Cry, Prince of Persia and Assassin’s Creed series.


In 2007 he joined Eidos Montreal, where he helped reimagine the Deus Ex universe with the games Human Revolution and Mankind Divided, blending cyberpunk aesthetics with deeply human themes. Now, as creative director of Hell is Us, he’s led one of the most intriguing and mysterious projects in development—a game that promises to challenge how we think about conflict and identity.

Become a My Perfect Console supporter and receive a range of benefits at www.patreon.com/myperfectconsole


Take the Acast listener survey to help shape the show: My Perfect Console with Simon Parkin Survey 2025


Hosted on Acast. See acast.com/privacy for more information.

  continue reading

156 episodes

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