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26: The Future of the Esports Experience with Ryan Thompson

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Manage episode 297556520 series 2951767
Content provided by BCC Research. All podcast content including episodes, graphics, and podcast descriptions are uploaded and provided directly by BCC Research or their podcast platform partner. If you believe someone is using your copyrighted work without your permission, you can follow the process outlined here https://podcastplayer.com/legal.

There’s nothing quite like the roar of a crowd. And for the longest time that has always gone hand-in-hand with traditional sports games. But in recent years, a new type of event has garnered the same level of intensity in a much shorter amount of time. We’re talking about esports. With the advent of competitive gaming, streaming has become a global phenomenon. But more than that, the digital sport has amassed a fan base that congregate in stadiums they would for any other sport. Which is why this week we’re taking a look at the esports experience. Helping us out with that is Ryan Thompson, CPO and co-founder of Esports Engine. Join us, as we dive into the world of competitive gaming, learning about what goes into setting up for an event, the impact Covid-19 has had on it, and what the future holds for this up-and-coming industry.

Learn more about Esports Engine: https://www.esportsengine.gg

Learn more about Vindex: https://vindex.gg

  continue reading

46 episodes

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iconShare
 
Manage episode 297556520 series 2951767
Content provided by BCC Research. All podcast content including episodes, graphics, and podcast descriptions are uploaded and provided directly by BCC Research or their podcast platform partner. If you believe someone is using your copyrighted work without your permission, you can follow the process outlined here https://podcastplayer.com/legal.

There’s nothing quite like the roar of a crowd. And for the longest time that has always gone hand-in-hand with traditional sports games. But in recent years, a new type of event has garnered the same level of intensity in a much shorter amount of time. We’re talking about esports. With the advent of competitive gaming, streaming has become a global phenomenon. But more than that, the digital sport has amassed a fan base that congregate in stadiums they would for any other sport. Which is why this week we’re taking a look at the esports experience. Helping us out with that is Ryan Thompson, CPO and co-founder of Esports Engine. Join us, as we dive into the world of competitive gaming, learning about what goes into setting up for an event, the impact Covid-19 has had on it, and what the future holds for this up-and-coming industry.

Learn more about Esports Engine: https://www.esportsengine.gg

Learn more about Vindex: https://vindex.gg

  continue reading

46 episodes

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