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Debrief: Falcons- the US Air Force Academy Board Game

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Manage episode 517944399 series 3594693
Content provided by Travis, Clay, & Jared. All podcast content including episodes, graphics, and podcast descriptions are uploaded and provided directly by Travis, Clay, & Jared or their podcast platform partner. If you believe someone is using your copyrighted work without your permission, you can follow the process outlined here https://podcastplayer.com/legal.

We debrief Falcons, the U.S. Air Force Academy board game, walking through how it plays, where it shines, and who will love it most. Theme and art carry a brisk time-track system, with competitions and events adding light strategy and table banter.
• time-track movement around the Terrazzo
• academics, training, action cards and how they interact
• competitions with simultaneous reveals and odd second-place wins
• character tokens as hidden points and tie-breaks
• milestone challenges of Recognition, Commitment, Ring Dance, Graduation
• events that reshape later years
• best at three or four players, weaker at two
• art, flavor text and nostalgia as primary draw
• price, Kickstarter path and niche audience
• gift potential for grads and Air Force community
Operation game night. We’re on Instagram. You just let us know
We want to hear from our listeners! Send us a text with recommendations, weigh in on discussions, or just say hi!

Support the show

As always, come interact with us online, let us know if you have any feedback, and leave us a review/comment anywhere you get your favorite podcasts!

https://www.instagram.com/operation_game_night_podcast/

Show your support for the OGN Crew by contributing to the OGN War Chest:

https://www.buzzsprout.com/2396881/support

  continue reading

Chapters

1. Setup And Disclaimers (00:00:00)

2. Who Made Falcons And Why It Matters (00:01:40)

3. Board Layout And Theme Tour (00:02:50)

4. How Movement And Turns Work (00:04:00)

5. Entering Competitions And Scoring (00:06:10)

6. Events, Character Tokens, And Final Milestones (00:08:20)

7. Table Impressions And Player Count (00:10:20)

8. Price, Kickstarter, And Niche Appeal (00:12:00)

9. Alumni Nostalgia And Expansion Jokes (00:14:30)

10. Final Thoughts And Sign Off (00:21:20)

86 episodes

Artwork
iconShare
 
Manage episode 517944399 series 3594693
Content provided by Travis, Clay, & Jared. All podcast content including episodes, graphics, and podcast descriptions are uploaded and provided directly by Travis, Clay, & Jared or their podcast platform partner. If you believe someone is using your copyrighted work without your permission, you can follow the process outlined here https://podcastplayer.com/legal.

We debrief Falcons, the U.S. Air Force Academy board game, walking through how it plays, where it shines, and who will love it most. Theme and art carry a brisk time-track system, with competitions and events adding light strategy and table banter.
• time-track movement around the Terrazzo
• academics, training, action cards and how they interact
• competitions with simultaneous reveals and odd second-place wins
• character tokens as hidden points and tie-breaks
• milestone challenges of Recognition, Commitment, Ring Dance, Graduation
• events that reshape later years
• best at three or four players, weaker at two
• art, flavor text and nostalgia as primary draw
• price, Kickstarter path and niche audience
• gift potential for grads and Air Force community
Operation game night. We’re on Instagram. You just let us know
We want to hear from our listeners! Send us a text with recommendations, weigh in on discussions, or just say hi!

Support the show

As always, come interact with us online, let us know if you have any feedback, and leave us a review/comment anywhere you get your favorite podcasts!

https://www.instagram.com/operation_game_night_podcast/

Show your support for the OGN Crew by contributing to the OGN War Chest:

https://www.buzzsprout.com/2396881/support

  continue reading

Chapters

1. Setup And Disclaimers (00:00:00)

2. Who Made Falcons And Why It Matters (00:01:40)

3. Board Layout And Theme Tour (00:02:50)

4. How Movement And Turns Work (00:04:00)

5. Entering Competitions And Scoring (00:06:10)

6. Events, Character Tokens, And Final Milestones (00:08:20)

7. Table Impressions And Player Count (00:10:20)

8. Price, Kickstarter, And Niche Appeal (00:12:00)

9. Alumni Nostalgia And Expansion Jokes (00:14:30)

10. Final Thoughts And Sign Off (00:21:20)

86 episodes

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