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Sound Off #72 - Embracing "experiential," tariffs, trends, and more!

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Manage episode 480953372 series 3650329
Content provided by Brandon Willey. All podcast content including episodes, graphics, and podcast descriptions are uploaded and provided directly by Brandon Willey or their podcast platform partner. If you believe someone is using your copyrighted work without your permission, you can follow the process outlined here https://podcastplayer.com/legal.

Sponsored by Intercard!

Kevin Williams makes a compelling case for reframing our industry as the "experiential business" rather than simply immersive or entertainment-focused, arguing that what we're truly delivering are positive experiences that guests are willing to pay for.
• Global economic pressures from tariffs are creating significant supply chain disruptions with ports seeing 50-60% drops in China shipments
• The shipping industry's infrastructure isn't built for dramatic fluctuations, meaning impacts will continue even if tariffs are suddenly removed
• Genda continues aggressive expansion with new acquisitions in the karaoke sector, controlling approximately 11,000 entertainment facilities worldwide
• LEGO tested a "Brickade" pop-up entertainment venue in Orlando featuring mini-golf, racing zones and arcade-inspired experiences
• Entertainment franchising is accelerating globally with Sandbox VR, Dave & Buster's and Immersive Gamebox expanding through strategic partnerships
• Five Iron Golf is evolving beyond simulator bays to include duck pin bowling and arcade elements in a full FEC model
• Mall operators increasingly view entertainment as essential anchors, creating multi-experience destinations to increase dwell time
• LED display technology is rapidly replacing projection systems in immersive entertainment environments
• Dave & Buster's is reevaluating its direction following management changes, with core audience preferences potentially taking precedence over recent innovations

  continue reading

Chapters

1. Defining the Experiential Business (00:00:00)

2. Tariffs and Global Economic Impact (00:04:00)

3. Shipping Crisis and Supply Chain Issues (00:13:15)

4. Genda Expansions and Acquisitions (00:19:30)

5. Lego's Retail Attainment Experiment (00:23:35)

6. Global Franchising and Expansion Trends (00:29:50)

7. Five Irons Golf's FEC Evolution (00:36:25)

8. Tech Trends in Competitive Socializing (00:39:15)

398 episodes

Artwork
iconShare
 
Manage episode 480953372 series 3650329
Content provided by Brandon Willey. All podcast content including episodes, graphics, and podcast descriptions are uploaded and provided directly by Brandon Willey or their podcast platform partner. If you believe someone is using your copyrighted work without your permission, you can follow the process outlined here https://podcastplayer.com/legal.

Sponsored by Intercard!

Kevin Williams makes a compelling case for reframing our industry as the "experiential business" rather than simply immersive or entertainment-focused, arguing that what we're truly delivering are positive experiences that guests are willing to pay for.
• Global economic pressures from tariffs are creating significant supply chain disruptions with ports seeing 50-60% drops in China shipments
• The shipping industry's infrastructure isn't built for dramatic fluctuations, meaning impacts will continue even if tariffs are suddenly removed
• Genda continues aggressive expansion with new acquisitions in the karaoke sector, controlling approximately 11,000 entertainment facilities worldwide
• LEGO tested a "Brickade" pop-up entertainment venue in Orlando featuring mini-golf, racing zones and arcade-inspired experiences
• Entertainment franchising is accelerating globally with Sandbox VR, Dave & Buster's and Immersive Gamebox expanding through strategic partnerships
• Five Iron Golf is evolving beyond simulator bays to include duck pin bowling and arcade elements in a full FEC model
• Mall operators increasingly view entertainment as essential anchors, creating multi-experience destinations to increase dwell time
• LED display technology is rapidly replacing projection systems in immersive entertainment environments
• Dave & Buster's is reevaluating its direction following management changes, with core audience preferences potentially taking precedence over recent innovations

  continue reading

Chapters

1. Defining the Experiential Business (00:00:00)

2. Tariffs and Global Economic Impact (00:04:00)

3. Shipping Crisis and Supply Chain Issues (00:13:15)

4. Genda Expansions and Acquisitions (00:19:30)

5. Lego's Retail Attainment Experiment (00:23:35)

6. Global Franchising and Expansion Trends (00:29:50)

7. Five Irons Golf's FEC Evolution (00:36:25)

8. Tech Trends in Competitive Socializing (00:39:15)

398 episodes

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